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  3. Patch Notes - January 2023 - 0.40.0

Patch Notes - January 2023 - 0.40.0



Changes inspired by our community!

[h2]Small Features[/h2]

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  • Octave's signature spell drone is a bit more agressive, but stays in battle for less time
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  • It's easier to trigger jump crystals with Octave
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  • community inspired ⭐ Player can't trigger healing shards while character HP is full anymore
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  • community inspired ⭐ If you have enough healing shards to trigger healing, the player HP bar now shows a feedback of how much HP would be restored
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  • Zim-zim ability to re-roll Prowess now gives all re-roll credits on world 1
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  • Glossary can be navigated using mouse scroll
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  • Kiran's counter hit has bigger coliders now
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  • Ayla's signature spell now target any enemy inside the screen (that can be seen by her)
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  • Ayla is briefly invincible after triggering her signature spell
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  • Camera movement after Zodiac intros is faster
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  • Yalees in Yalee kingdom are now unlocked in a random order within their world
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  • Yalees prisoners of Elites are now always there when you meet elites, except if you already saved/saw one in the same room
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  • Sun & Moon rooms entrance is paid with HP instead of max HP and costs have been changed

[h2]Balancing[/h2]

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  • Increase Dash invincibility by 0.1sec
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  • Changed merchant random spells levels

[h2]Level Design[/h2]

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  • Layouts for Saggitarius and Scorpion challenge have been reworked

[h2]Visuals[/h2]

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  • Telescop in hub: Preparing future feature
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  • Coral Archipelago particles were missing in boss room
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  • Yalees prisoners of Elites had parts with no colors (gray)
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  • Visual asset changed for all Zodiac challenges

[h2]Bug Fixes[/h2]

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  • community inspired ⭐ Sometimes when missing text for certain languages, the game would mistakenly not use the available english text in it's place
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  • community inspired ⭐ It was possible to sometimes spawn in hub with some summon elements triggered by auras
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  • It was possible to wrongly get Astral Tree fruits buffs when entering a room
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  • Players signature spell UI icon could sometimes wrongly display as unable to active
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  • Game light effects from sun could be active on layouts that didn't use it, consuming unecessary CPU
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  • Player's ""magnect auto attacks"" behavior doesn't target invisible enemies anymore
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  • Ayla's signature spell sometimes wouldn't trigger a hit correctly when using many times in a row
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  • It was possible to target enemies through walls with ayla's signature spell, wich could result in case on where Ayla could teleport and get stuck inside walls
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  • Removing ""FIre Rain"" spell for now as we are investigating why it does not do damages


- The Hibernian Workshop Team