Patch Notes - January 2023 - 0.40.0

⭐Changes inspired by our community!
[h2]Small Features[/h2]
- Octave's signature spell drone is a bit more agressive, but stays in battle for less time
[hr][/hr] - It's easier to trigger jump crystals with Octave
[hr][/hr] - community inspired ⭐ Player can't trigger healing shards while character HP is full anymore
[hr][/hr] - community inspired ⭐ If you have enough healing shards to trigger healing, the player HP bar now shows a feedback of how much HP would be restored
[hr][/hr] - Zim-zim ability to re-roll Prowess now gives all re-roll credits on world 1
[hr][/hr] - Glossary can be navigated using mouse scroll
[hr][/hr] - Kiran's counter hit has bigger coliders now
[hr][/hr] - Ayla's signature spell now target any enemy inside the screen (that can be seen by her)
[hr][/hr] - Ayla is briefly invincible after triggering her signature spell
[hr][/hr] - Camera movement after Zodiac intros is faster
[hr][/hr] - Yalees in Yalee kingdom are now unlocked in a random order within their world
[hr][/hr] - Yalees prisoners of Elites are now always there when you meet elites, except if you already saved/saw one in the same room
[hr][/hr] - Sun & Moon rooms entrance is paid with HP instead of max HP and costs have been changed
[hr][/hr]
[h2]Balancing[/h2]
- Increase Dash invincibility by 0.1sec
[hr][/hr] - Changed merchant random spells levels
[hr][/hr]
[h2]Level Design[/h2]
- Layouts for Saggitarius and Scorpion challenge have been reworked
[hr][/hr]
[h2]Visuals[/h2]
- Telescop in hub: Preparing future feature
[hr][/hr] - Coral Archipelago particles were missing in boss room
[hr][/hr] - Yalees prisoners of Elites had parts with no colors (gray)
[hr][/hr] - Visual asset changed for all Zodiac challenges
[hr][/hr]
[h2]Bug Fixes[/h2]
- community inspired ⭐ Sometimes when missing text for certain languages, the game would mistakenly not use the available english text in it's place
[hr][/hr] - community inspired ⭐ It was possible to sometimes spawn in hub with some summon elements triggered by auras
[hr][/hr] - It was possible to wrongly get Astral Tree fruits buffs when entering a room
[hr][/hr] - Players signature spell UI icon could sometimes wrongly display as unable to active
[hr][/hr] - Game light effects from sun could be active on layouts that didn't use it, consuming unecessary CPU
[hr][/hr] - Player's ""magnect auto attacks"" behavior doesn't target invisible enemies anymore
[hr][/hr] - Ayla's signature spell sometimes wouldn't trigger a hit correctly when using many times in a row
[hr][/hr] - It was possible to target enemies through walls with ayla's signature spell, wich could result in case on where Ayla could teleport and get stuck inside walls
[hr][/hr] - Removing ""FIre Rain"" spell for now as we are investigating why it does not do damages
[hr][/hr]
- The Hibernian Workshop Team