1.0.15

⭐Changes inspired by our community!
[h2]Small Features[/h2]
- Added brief tutorial explaining the intent of Gemini challenge
[hr][/hr] - Tutorial loot spell cannot have a gambit anymore now
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[h2]Balancing[/h2]
- Gemini time between attack has been slightly increased
[hr][/hr] - Heroes dialogs played while sitting on a bench are triggered more often
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[h2]Music & SFX[/h2]
- Reduce Spirit Sword spawn sound
[hr][/hr] - Shadow Clones death SFX was saturated
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[h2]Interface[/h2]
- Increased window size for Key Chests
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[h2]Visuals[/h2]
- Gemini falling clones attack visual for the right clone has been increased
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[h2]Narrative Design[/h2]
- Typo of ""damages"" instead of ""damage"" fixed in several cases
[hr][/hr] - ""Shooting Star"" at Aura Refiner was not translated in several languages
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[h2]Miscellaneous[/h2]
- Wrong description for steam achievement ""Beyond Horizon - Success an escape at Destiny Level 15+""
[hr][/hr] - Japanese is now displayed 日本語 instead of 日本 in Main Menu
[hr][/hr] - Updated Credits for backers names
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[h2]Bug Fixes[/h2]
- Steam achievement ""Multi-Classed"" would not trigger correctly when buying Andromeda's drinks
[hr][/hr] - Aquarius hit ground fury attack FX were not well positioned
[hr][/hr] - Bellators would incorrectly target Ophiuchus during their special attack
[hr][/hr] - During specific actions players could get locked outside of the fight arena in the last boss fight
[hr][/hr] - Octave's shadow clone Bellator could follow the player during Andromeda's challenge.
[hr][/hr] - Kiran's ""Double Whammy!"" perk, which cause it's counter to play twice, would trigger the effect incorrectly when being casted as player 2 during co-op
[hr][/hr] - Steam achievement ""Pushing Limits"" would not unlock after upgrading a spell to level 15.
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- The Hibernian Workshop Team