1. Astral Ascent
  2. News
  3. Astral Update - October 2020

Astral Update - October 2020

Hello everyone and welcome! ✨

This is our first news post for our new game project named Astral Ascent which we are really excited about!

If you are not familiar with the game or our team we made an introduction newsletter that you can find here.

Don't hesitate to register to our monthly newsletter to get more frequent news about the project. Or visit our Discord server to see the newsletter-archive and be part of our lovely community!

What is new?


Things are moving really fast recently and we are really happy about it.
We finished a long pre-production phase and a slow start as we were building our main systems and polishing our art style and direction but now we reached an higher velocity with a better synergy within the team.

This news will highly focus on our first world visuals and artistic direction.


Basic combo execution for Kiran attacks


Earth World - Environment


The 12 Zodiacs you will face are splitted among 4 different worlds :
    Earth
    Fire
    Water
    Wind

​We decided to start our adventure with Earth world as it gives a really positive and fantastic tone to the game.

You can see Earth World concepts made by Gaël below :
Earth world concepts by Gaël


We made a collective effort to have a very natural and aerial first world to explore.

The concepts made by Gaël were really fitting our common vision of this fantastic world we had in mind.



Alexandre improved our art direction with more detailed assets


Gaël created more props for the game for special rooms(old trees before rework there)


Relixes took time to implement more natural grass movements when walking over


The Garden peddler provides new spells to unlock for your characters


Earth World - Enemies


You will face many dangers during your astral journey and you should never let your guard off because even basic enemies can decrease your health and get you closer to death.


Wildgrass teleport animation by Alexandre


Wildgrass teleports when far away and performs an attack


Bonus gifs


Sometimes things to show do not really fit any categories so here are some bonus gifs below:



Created level design ingredients such as this timer platform

Looting a lot of crystals to verify collisions with walls & ground


The Garden peddler has acolytes you will be able to meet during your ascension


If you want to talk about these news with community or with the devs, feel free to join our Discord server.

Have a great day 😊

Louis