Patch Notes - September 2022 - 0.37.7

⭐Changes inspired by our community!
[h2]Major Features[/h2]
- Sun&Moon room: Sun/Moon portals are announced a few rooms before they appear - ☄️ hotfix 0.37.1
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[h2]Small Features[/h2]
- Spells on sun room can have a minimum of 2 gambits on it
[hr][/hr] - Octave unlocking condition: Octave is unlocked after meeting with any world 2 zodiac instead of beating them.
[hr][/hr] - Voice Over: Integrating missing lines of Sagittarius
[hr][/hr] - The Garden: Adding a teleporter to navigate faster in the hub
[hr][/hr] - Enemies: W3 small snake attack feedback improved
[hr][/hr] - community inspired ⭐ It's not possible anymore to start runs through NG+ menu by pressing ""down"" when the start button is selected. - ☄️ hotfix 0.37.1
[hr][/hr] - Malice cost increased by 1 (total of 3) per level - ☄️ hotfix 0.37.1
[hr][/hr] - Ember effect spreads itself in a smaller area - ☄️ hotfix 0.37.1
[hr][/hr] - Added cooldown to auras that had triggers related to player taking damage - ☄️ hotfix 0.37.1
[hr][/hr] - Zodiac lines during battle are played a little bit louder - ☄️ hotfix 0.37.1
[hr][/hr] - Spell cycle is reseted after respawning on hub - ☄️ hotfix 0.37.1
[hr][/hr] - Smoother autoclimb - ☄️ hotfix 0.37.6
[hr][/hr] - Zodiacs on bar: - Zodiacs found on bar has a bigger minimum chance to join you
- Zodiacs found on bar has now 50% increased chance to join you if they have zodiac affinity - ☄️ hotfix 0.37.6
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[h2]Interface[/h2]
- LB/RB Navigation in menus of hub
[hr][/hr] - Changed Collect All input for Achievement UI
[hr][/hr] - Added a Collect ALl input for Papa Yalee UI
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[h2]Narrative Design[/h2]
- Typos fixed
[hr][/hr] - Extended translations for Russian & Korean
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[h2]Bug Fixes[/h2]
- Malice that spawn extra enemies on zodiacs fight wasn't working in world 3
[hr][/hr] - It was possible to unlock memory fragments of undefeated zodiacs
[hr][/hr] - Old save files would get player to be stuck into the loading screen
[hr][/hr] - Name of worlds could be wrongly displayed in the level progress UI
[hr][/hr] - During coop mode it was necessary to press inputs twice to move through relics in the inventory
[hr][/hr] - Starpiece multiplier could wrongly be enabled for save files prior to the ""The Coral Archipelago"" update - ☄️ hotfix 0.37.1
[hr][/hr] - community inspired ⭐ Zodiac lines during battle are played a little bit louder - ☄️ hotfix 0.37.1
[hr][/hr] - Oloon reset input would not always be displayed - ☄️ hotfix 0.37.2
[hr][/hr] - community inspired ⭐ Virgo Electric orbs could remain on ground - ☄️ hotfix 0.37.2
[hr][/hr] - community inspired ⭐ Virgo electricity particles could remain after defeat - ☄️ hotfix 0.37.2
[hr][/hr] - Draco could have a wrong behavior during meteor attack if ultimate comes up - ☄️ hotfix 0.37.2
[hr][/hr] - community inspired ⭐ The game could not save game progress properlly in some users computer - ☄️ hotfix 0.37.3
[hr][/hr] - Fix on game save files path in computers with unusual setup - ☄️ hotfix 0.37.5
[hr][/hr] - community inspired ⭐ Basic attack icon wouldn't change after swaping characters in the hub - ☄️ hotfix 0.37.6
[hr][/hr] - community inspired ⭐ Players could get stuck during some bosses fight (Scorpio and Sagittarius) after being revived by Ikki summon - ☄️ hotfix 0.37.7
[hr][/hr] - community inspired ⭐ It was possible for players to get stuck into fight room walls during co-op mode - ☄️ hotfix 0.37.7
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- The Hibernian Workshop Team