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Astral Ascent News

Official Animated Trailer

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Here is our Cinematic Trailer that will be displayed when you launch the game in 1.0, we have worked hard on it!

We are also running a Giveaway for Steam / Console keys on our twitter account, feel free to join and good luck!

8 days left before 1.0, we hope you are as excited as we are!

Aries cannot wait to face you!



Have a fantastic evening,

- The Hibernian Workshop Team

1.0 Release Date Announcement 🔥

[previewyoutube][/previewyoutube]

Astral Ascent Final Release is coming on November 14th, 2023


Originally posted by author

We have been working on it for months alongside regular updates and here is what you can expect from this final version -
  • The Master final boss fight
  • 3 New Zodiacs: Aries, Cancer & Gemini, including Zodiac Spells, Challenges & Summons
  • 17 unique endings
  • Completely reworked tutorial
  • New introduction cinematic
  • Mid-run saves at start of each room
  • Traditional cinematic when launching the game
  • Players stats window
  • Reworked and extended narration for all characters, including new narration places like heroes self-dicussions, heroes to heroes discussions, new dialogs with various characters and Memory Library stories final version
  • Fully voiced dialogs including some characters fully re-voiced like Ayla
  • 2 new Star Guardians : Sculptor & Monoceros
  • New Musics including orchestral records and featuring of vocalist Emi Evans
  • Countless polishes, balances & bug-fixes! (more than 400 tasks done on our side)


As you can see, we have invested all our incomes from the Early Access directly into the game to make it the best possible game we could do which means we are going to release with close to no marketing budget and we are counting on you to spread the word about the game!

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The more success the game will have, the more updates we will make and we have so many ideas already!





[h2]Slight game price adjustment[/h2]
We did not change game price since its Early Access release but the game is so much bigger than initially planned and we have adjusted the price slightly.

Have an excellent day and thank you so much for your support!
- The Hibernian Workshop Team

The Telluric Telescope Update is Live! 🌠

We went bigger than what we expected for this update, the Update is adding a various range of new elements mainly focused on extending runs variety!

Full Patch-Notes of 0.47
https://store.steampowered.com/news/app/1280930/view/3690190742433248908

The Telluric Telescope

Sier Bapy has a surprise, he repaired a precious telescope that can absorb cosmic energy.



Everyday you can select 1 bonus among 3 different ones so each run feels even more unique! It can also help you decide which build you will try to do during your run and make you experiment with builds you are not used to!

There is more than 50 different bonuses to choose from :

    [*] First spell you equip is duplicated and replaces all your spells
    First Aura you find in Yalee Kingdom is Astral
    Increase Damage on full life enemies by 100%
    When starting an escape, gains 5 Critical Stones
    Summoning an Echo gives you a random buff
    Reduces by 30 the life cost of Pavo sacrifices
    etc.



Once equiped, your bonus will be displayed on your portrait -


Echoes Extension

We have improved Echoes and extended their number, from 15 Echoes to 31! We have also reworked their preview visuals to better represation of what they are about and to better distinguish each one.


In order to keep finding the Echoes you like more frequently we have increased the options pool from 3 to 4!


Preview of some of the new Echoes -


Elemental Summons
All Zodiac Summons are now linked to an effect, same for Echoes. Together Zodiacs and Echoes summons cover all existing effects in the game.


Taurus will now give 4 Spirit Swords


Pisces now spawn Ice Swords on hit


Capricorn summon will also create Meteors during its summon.

We have also improved interface visuals of Zodiacs summon chests -



New Void boss - Hydra
Hydra is joining Pegasus, Lupus & Draco as Void Bosses, 2 new ones will come for Final Release. Hydra manipulates the elements and is a dangerous foe, be careful!



Andromeda's Trials

We have reworked some existing Trials that were too easy, we think it is fine for Trials to be a bit hard because you have no punishment for failing them. We have also created many new Trials, from 8 to 17.
Here are some new ones -


Oops we did it again... 84 new auras!

So... yes we have added 84 new Auras to the game with a lot of new Astral ones. To better enjoy them we have also increased the drop chances of Astral Auras because we think they were too rare and that it's fun to be able to build around them from early game.

We tried to create fun Astral Auras, we re-used some effects from Common Spells for a few Astral Auras making you build chain-reaction builds with impressive visuals!

These new Auras greatly increase build potentials and most of them require you to create builds around them and do not work by themselves which works perfectly with the increased drop chances.



We are also making a lot of progress on Final Release and we are going super big for it, we cannot wait to show you all surprises we are working on!

As always we hope you enjoy this update, if you do don't hesitate to leave us a Steam review, we are getting very close of the 1000 reviews which was our objective before Final Release! ✨

Have a great day and upcoming week-end,

- The Hibernian Workshop Team

Patch Notes - August 2023 - 0.47



⭐Changes inspired by our community!

[h2]Major Features[/h2]

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  • Telluric Telescope: You can choose 1 bonus among 3 bonuses (from 50+ ) everyday
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  • Hydra Void Boss: Hydra joins Pegasus, Lupus & Draco
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  • 84 new Auras: All already unlocked, mainly Astral ones adding more variations to runs
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  • Echoes addition: 16 new Echoes have been added (from 15 to 31)
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  • Andromeda's Trials: Added 9 Andromeda's Trials, from 8 to 17
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  • Pisces and Scorpio have a new attack at DL6+ - ☄️ hotfix 0.47.1

[h2]Small Features[/h2]

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  • Pool change for Echoes from 3 to 4
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  • Improved many Echoes like Zim-Zim Summons
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  • Improved Zodiac Summons & Echoes, effects have been added to have more impact in builds

[h2]Balancing[/h2]

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  • Increase of Astral Auras drop rate for more build diversity
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  • Increased pace and difficulty of some existing Andromeda's Trials
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  • Spells balancing: Increased damage of following spells

    Kiran
    - Fiery dragon punch

    Ayla
    - Doppleganger
    - Paper bomb

    Common spells
    - Surrounding spheres
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  • Balancing of multiple auras
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  • Andromeda's challenge can only appear maximum of 2 times per run

[h2]Level Design[/h2]

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  • Changed location or removal traps in some exploratory rooms

[h2]Visuals[/h2]

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  • Improved lisibility and descriptions of Zodiac Summon texts

[h2]Narrative Design[/h2]

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  • Correction of typos, re-worded elements
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  • Implementation of many texts variations in preparation of final release voice re-record

[h2]Bug Fixes[/h2]

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  • Fights Rooms barriers could bug and be misplaced
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  • One mushroom wasn't bouncing correctly in an Andromeda's Trial
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  • Destiny Level sun pisces multiplicator was bugged at lvl 7,14,19
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  • Players could die in Andromeda's Trials
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  • Enemies could spawn outside of Fight Rooms / Elite Fight Rooms
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  • Players could skip fights rooms with aerial tricks
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  • Main Menu had visual bugs leading to blank and unresponsive UI
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  • Auras with ""if enemy is full life"" could trigger multiple times for enemies with armor or enemies spawn from elite modifiers
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  • It was possible to re-use the aura refiner multiple times in Andromeda's bar by entering and then exiting the bar interior
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  • Fixed volume issues on music played in Eclipse room
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  • community inspired ⭐ It was possible to get stuck inside andromeda bar by spamming inputs to interact with it's door - ☄️ hotfix 0.47.1
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  • Volume music on hub after exiting Telescope UI could get unitendely high - ☄️ hotfix 0.47.1
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  • community inspired ⭐ Fixed missing localisation keys for some contextual dialogs - ☄️ hotfix 0.47.1
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  • Added missing SFX for thunder dash buff - ☄️ hotfix 0.47.1
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  • community inspired ⭐ Combine the malice that adds lifesteal to enemies and the one that spawn enemy waves on boss fights could cause the same wave to spawn repeteadely - ☄️ hotfix 0.47.1
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  • Zodiac challenges in fight rooms spawned harder enemies than they were supposed to - ☄️ hotfix 0.47.1


- The Hibernian Workshop Team

Ayla Figure + Next Update Sneak Peek

Hello everyone!

Last month we released the Path of Destinies Update which received such a great reception, so many of you kept playing the game much more than any previous updates!

About previous Update, community member Andreiyutzzzz already beat Destiny Level 45 which we thought would take much longer to happen. We are sure DL 54 will fall at some point!

Next Update will be coming late August and it will be about Summons and other things.

But First --

Ayla Figure & Backer Statues

We received our first Ayla Figure figures from Limited Run Games and they are absolutely splendid! It was a real challenge with Key Art by Boell Oyino, sculpting by Graphigaut and manufacturing by Limited Run Games. We are really happy about how it turned out!

Here are pictures, a 360 video and a video showing the box that you will receive!

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[previewyoutube][/previewyoutube]

We will soon close our Backerkit Store where you can pre-order the figure so hurry up if you want one!

Backers statues are going to disappear even sooner from the Backerkit Store, so if you want your portrait in the Pantheon, this is last call!

Next Update Preview
One of the main elements of next Update is the summons. We are going to add effects to summons so they can be part of your builds -
  • Taurus - Spirit Swords
  • Pisces - Ice Swords
  • Kiran - Embers
  • Calie - Plasma Portals
  • etc.

We are also going to add many new Echoes, from 15 to 31 and most of them are super fun to use!


We have also changed the preview of Echoes so you can identify them faster in the Echo Isles and went from a choice among 3 Echoes to a choice among 4 Echoes so you are more likely to find what you are looking for.


We have more things planned for this incoming Update, including adding the system linked to the Telescop you may have noticed in the Garden.

On the other hand we are working on the final release version and it is going to be worth the wait! We really went as big as possible for the final boss!

Narration is also a very big topic for us for the final release, we want to find nice endings for each stories and we have changed some elements, added variations, created new types of conversations (for example heroes now have discussions with other heroes but there is many other new things).

Finally we have also started reworking game introduction and creating a new tutorial for the game.

These elements should only be available for final release but at least you know a bit more what is going on behind the scene.

Oh and we received Steamdeck compatible verification!


Thanks again for your continuous support!

Have a great day and see you next month for the Update!

- The Hibernian Workshop Team