Further updated NPCs with quests, they can now also move or have a special task / emote.
All
NPC can perform tasks, we now have the code for this in place.
Tasks will be further setup as regions evolve.
Examples of tasks
- Standing
- Sitting
- Laid down
- Moving
- Talking
- Combat
- Carry item
- Cooking
- Dancing
- Pointing
- Playing guitar
The code for the ai moving around has also be improved, they now pick a random patrol point. This will likely be extended, for instance that they switch their task from time to time, or talk to each other.