Half-Life: Restored - Update v1.5 Release [ - Patch Notes - ]
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Β [/p][p][/p][p]Table of Contents :[/p]
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Changelog:[/h2][p][/p][p][/p][p]
[/p][h2] Achievements[/h2][p][/p][h3]One of the most requested feature was for Half-Life: Restored was the achievements. Half-Life: Restored is now the first mod ever to support original Half-Life storyline with Steam Achievements![/h3][p][/p][h3]There are total of 19 achievements as in right now. We may add more in future. [/h3][p][/p][p][/p][h3]Engine:[/h3][p][/p]
Half-Life: Restored
[h3]Patch v1.5[/h3][p][/p][p]> Release Date: December 2025[/p][p]- [p]Summary[/p]
- [p]Developer comments[/p]
- [p]Changelog[/p]
- [p]Closing comments[/p]
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Changelog:[/h2][p][/p][p][/p][p]
- [p]Half-Life: Restored now uses Half-Life 25th Anniversary Engine[/p]
- [p]Half-Life: Restored fully re-coded in HL-Updated codebase[/p]
- [p]Updated and bugfixed versions of MetaAudio and MetaRenderer[/p]
- [p]Fixed music cutting issue during load screens[/p]
- [p]Created a mixture of Software/OpenGL water[/p]
- [p]Fixed NPC's jaws wasn't closing fully after spoken[/p]
- [p]Fixed if game paused NPC's skip their dialogues[/p]
- [p]MetaRenderer no longer crashes with Proton[/p]
- [p]Re-written Soundtrack play system[/p]
- [p]H.E.V now reports when player out of armor[/p]
- [p]H.E.V now reports time on specific maps[/p]
- [p]Players now able to shutdown H.E.V voice system with F1 key[/p]
- [p]Restored LongJump overload mechanic[/p]
- [p]Added achievements to enhance storyline (Enabling cheats disables achievements!)[/p]
- [p]Restored unused drowning sound effect[/p]
- [p]Players no longer can plant Tripmine on NPCs[/p]
- [p]Fixed idle animations of some weapons[/p]
- [p]Players can now toss grenade with right-click[/p]
- [p]Glock now has surpressor attachment can be activated with MOUSE3[/p]
- [p]Massively updated Heavy Assault Grunt's AI[/p]
- [p]Added Alien Slave revival animations[/p]
- [p]Fixed USEing behind the walls[/p][p][/p]
- [p]Almost every NPC and Viewmodels are re-textured[/p]
- [p]Game will play high quality FLAC Soundtracks during game[/p]
- [p]Re-designed main menu to fit HL25 engine[/p]
- [p]Remastered Valve intro at startup[/p]
- [p]Fixed squads doesn't move to designed spot in C2A5[/p]
- [p]Added underwater effect[/p]