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  3. Development Branch update - v2.005

Development Branch update - v2.005

[p]Hello Terraformers! [/p][p][/p][p]We've just updated a new version (v2.005) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ. [/p][p][/p][p]This version mostly fixes a few bugs of the 2.0 update[/p][p]Let us know what you think about it, if you find bugs or performances changes.[/p][p][/p][p]As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.[/p][p]

Temporary changelog : [/p]
  • [p]Added the ability to select the destination spawn point when traveling to a planet for the first time[/p]
  • [p]Pinned recipes not reduced anymore in containers[/p]
  • [p]DNA Synthetizer inventory size is now set to 150 (80 before)[/p]
  • [p]Toxic container inventory size is now set to 88 (80 before)[/p]
  • [p]Autosave default time is 8 minutes now[/p]
  • [p]Removed the ability to sleep in world beds[/p]
  • [p]Improved animals poses in the DNA Synthetizer preview[/p]
  • [p]Fixed rounded fence giving recipe on deconstruct[/p]
  • [p]Fixed "no more blueprint to decode" popup not displayed anymore[/p]
  • [p]Fixed issues with sky rotation issues on Humble[/p]
  • [p]Fixed issue preventing to build in the super alloy cave[/p]
  • [p]Fixed issue with rover detected as dropped in an instance and being destroyed when closing the instance[/p]
  • [p]New locker available for logistics[/p]
  • [p]Various environment improvements and fixes[/p]
[p] [/p][p][/p][h2]Stay in the loop[/h2][p]
As always, don't miss any informations about Planet Crafter and Miju Games :
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See you soon, and good terraforming!

Brice for Miju Games

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