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The Planet Crafter News

Quality Of Life patch

Hello terraformers!

[h2]We uploaded a new quality of life patch for Planet Crafter[/h2]

We took some time to iron some things out, answering your feedbacks as usual, just before we started working on our next big update.

Indeed, we have big things in store for all the terraformers out there! We are working hard on the next piece of content for the game, and can't wait to show it to you.

As this will be a big update, we'll take a bit more time than usual to cook it, but we aim to give you more information soon. In the meantime, be sure to join our Discord server and follow us on all platforms!


As always, let us know what you think about all this!




Changelog v1.410:

Gameplay
  • Improved vehicle physics, acceleration and steering
  • Vehicle now automatically discard collisions with small rocks
  • Added the ability to open the inventory from the rover
  • Logistic menu : Added the ability to remove a group by right-clicking
  • Tweaked jetpack physics
  • Added the name of containers in auto-crafters tooltips
  • Display the container name inside the container UI
  • Added an option to disable player idle animations (tool wiping)
  • Added an option to disable terra tokens notifications
  • Added a new key input to enable/disable auto forward
  • Drone logs and warden keys are not destroyed anymore when sent in trade rockets
  • Vehicle now reacts to explosions
Technical
  • Reduced the size of the build by 3GB (from 7.2GB to 4,2GB)
  • Reduced the download size by 1GB (from 3.6GB to 2,6GB)
  • Updated font management system to avoid issues with missing characters
  • Fixed laggy fog FX on Humble
  • Fixed various issues with gamepad manipulation
  • Fixed an issue with old saves not being able to be loaded
  • Fixed issues with unlocking notifications in multiplayer
  • Fixed vehicle wheels not spinning in multiplayer
  • Improved physicalized objects management to try to avoid situations with objects stopping while mid air
Balancing
  • Drone station, Fusion energy cell, osmium rod, genetic extractor and water life collector unlocks sooner
  • Skin displayer unlocks at a later chip unlocking tier
  • Added Access Cards to rare loot of procedural wrecks to have chance to get some spare ones
  • Added a bit more food in world containers on Humble
  • Added a beta notification to the HUD when launching the game from Steam on a non default branch
  • Reduced radius of iridium & uranium asteroids landing around the player
  • Last terraformation stage ending is now at 4 TTI
  • Increased larvae spawn time to have a bit more larvae around player
Misc.
  • Added a "back to base" button to the game settings menu allowing to respawn inside a livable module
  • Added a saving indicator to the UI
  • Added audio on vault door opening in procedural wrecks
  • Trade rockets now despawn after some time if stuck on ground
  • Fixed an issue with the construction ghost rotation not properly reset when building something with the accessibility key pressed and then opening the construction menu while the ghost is still active
  • Fixed an issue displaying the power restored notification each time something is built when using optimizers
  • Increased the number of allowed simultaneous sounds to fix issues with sounds being discarded
  • Various minor environment fixes on Prime
  • Minor terra tokens loot balancing in wreck safes
  • Fixed issues with drones not computing correctly their height
  • Aquarium T2 correctly set as next tier to aquarium T1
  • Portal generator : increased volume on open & close effect.
  • Add sound and FX on vehicle recall



[h2]Stay in the loop[/h2]

As always, don't miss any information about Planet Crafter and Miju Games:


See you soon, and happy terraforming!

Amélie for Miju Games

https://store.steampowered.com/app/1284190/The_Planet_Crafter/

Development Branch update - v1.409

Hello Terraformers!

We've just updated a new version (v1.409) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version adds some more quality of life modifications, and balances some content

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :

  • Added the name of containers in auto-crafters tooltips
  • Added a beta notification to the HUD when launching the game from Steam on a non default branch
  • Vehicle now reacts to explosions
  • Last terraformation stage ending is now at 4 TTI
  • Fixed issues with unlocking notifications in multiplayer
  • Fixed vehicle wheels not spinning in multiplayer
  • Tweaked jetpack physics again



[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.408

Hello Terraformers!

We've just updated a new version (v1.408) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version adds a lot of small quality of life requests, and balances some content

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :

  • Improved vehicle physics, acceleration and steering
  • Vehicle now automatically discard collisions with small rocks
  • Added the ability to open the inventory from the rover
  • Logistic menu : Added the ability to remove a group by right-clicking
  • Display the container name inside the container UI
  • Fixed laggy fog FX on Humble
  • Added a "back to base" button to the game settings menu allowing to respawn inside a livable module
  • Added a saving indicator to the UI
  • Added an option to disable player idle animations (tool wiping)
  • Added an option to disable terra tokens notifications
  • Added a new key input to enable/disable auto forward
  • Improved the jetpack physics
  • Improved physicalized objects management to try to avoid situations with objects stopping while mid air
  • Drone logs and warden keys are not destroyed anymore when sent in trade rockets
  • Trade rockets now despawn after some time if stuck on ground
  • Reduced radius of iridium & uranium asteroids landing around the player
  • Tweaked asteroids FXs
  • Drone station, Fusion energy cell, osmium rod, genetic extractor and water life collector unlocks sooner
  • Skin displayer unlocks at a later chip unlocking tier
  • Added audio on vault door opening in procedural wrecks
  • Increased disabling distance for drill t4
  • Portal generator : increased volume on open & close effect. Add small camera shake on opening.
  • Add sound and FX on vehicle recall
  • Fixed an issue with the construction ghost rotation not properly reset when building something with the accessibility key pressed and then opening the construction menu while the ghost is still active
  • Fixed an issue displaying the power restored notification each time something is built when using optimizers
  • Increased the number of allowed simultaneous sounds to fix issues with sounds being discarded
  • Various minor environment fixes on Prime
  • Increased tooltip refresh time to avoid the text to be out of display box
  • Minor terra tokens loot balancing in wreck safes
  • Fixed issues with drones not computing correctly their height
  • Aquarium T2 correctly set as next tier to aquarium T1
  • Increased larvae spawn time to have a bit more larvae around player



[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Development Branch update - v1.407

Hello Terraformers!

We've just updated a new version (v1.407) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version focus on reducing the size of the build, fixing errors with asian fonts, and some balancing.
If you play in chinese or japanese, let us know if you noticed any differences!


Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :

  • Reduced the size of the build by 3GB (from 7.2GB to 4,2GB)
  • Reduced the download size by 1GB (from 3.6GB to 2,6GB)
  • Updated font management system to avoid issues with missing characters
  • Fixed various issues with gamepad manipulation
  • Fixed an issue with old saves not being able to be loaded
  • Added Access Cards to rare loot of procedural wrecks to have chance to get some spare ones
  • Added a bit more food in world containers on Humble



[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Planet Crafter past & future

Hello terraformers!

[h2]Happy new year from the Miju Team![/h2]

Brice, Coralie, Emilie, Florian, Serge and I (Amélie) wish you all the best for 2025!

It's been almost 3 years since we launched Planet Crafter in Early Access, and each new year brings its share of new exciting things! But we are not done yet, and we still have a lot of ideas! So expect new things from us!

We wanted to take this opportunity to thank you all once again for supporting our small indie studio. We do our best to provide quality content to a relatively low price, and hopefully give you a lot of hours of fun with our terraforming game.

For now, we are going to focus on testing new things for a few weeks, and then we'll be back to you with more information.

Stay tuned!




[h2]Community Showcase [/h2]

It's been a while since we did a community showcase. We are always looking for all the crazy things our amazing community is doing with the game!


















































[h2]Stay in the loop[/h2]

As always, don't miss any information about Planet Crafter and Miju Games:


See you soon, and happy terraforming!

Amélie for Miju Games

https://store.steampowered.com/app/1284190/The_Planet_Crafter/