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The Planet Crafter News

Decoration Update Patch #2 - Main branch

Hello Terraformers!

We've just uploaded a small patch on the main branch.
You need to restart Steam to get it. For people playing multiplayer make sure everyone has the same version, if in doubt restart Steam.


The team is taking a little vacation for the holidays, but we'll be back in 2025 to continue improving Planet Crafter, we are still far from done with this game!

Thanks for being such an amazing and kind community! Happy holidays to you all!





V 1.406: Changelog

  • Map window can now be closed with the open map button
  • Fixed various issues caused by closing a portal when other players are in it
  • Prevent the game from autosaving during the ending sequence
  • Fixed issue preventing to enter again in the vehicle after dying in it
  • Fixed an issue preventing to enter the vehicle to refill oxygen when it's equipped with the oxygen chip
  • Localization fixes
  • Environment fixes



[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Decoration Update Patch #1 - Main branch

Hello Terraformers!

We've just uploaded a small patch on the main branch.
You need to restart Steam to get it.

For people playing multiplayer make sure everyone has the same version, if in doubt restart Steam.

This update fixes somes small bugs


V 1.405: Changelog

Humble
  • Fixed an issue causing T3 extractors to not show all ores to extract for clients
  • Fixed an issue with gamepad buttons being triggered multiple time when rebinding controls
  • Fixed an issue with Humble procedural wrecks not loading properly
  • Added a collider to constructable servers
  • Environment fixes for Humble and Prime



[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

The DECORATION Update is LIVE!

Hello terraformers!

[h2]The new "Decoration" Update is now available for everyone![/h2]

Once again, Miju is back with a free update, a small end of the year gift from us to our wonderful community!

This update contains 40 new decoration elements, effigies and posters to make your base look cool and the long awaited interior stairs.

One of our goal is to satisfy as much as possible people who trusted us by purchasing our games, so we decided to improve our Humble DLC once again to address your feedbacks. Adding new endings and lore, two new biomes and a new creature.


You'll find all those new furnitures inside the reworked procedural wrecks that we improved to be more fun and easy to explore.

On top of all that, we added a lot of Quality of Life elements, improved performances, tried to reduce memory leaks and potential crashes.


[previewyoutube][/previewyoutube]

On Humble, you do not need to start a new run to experience the new endings, just explore and wait for new incoming messages.

Your save files will transfer seamlessly to the update. But if you want to try a fresh adventure, feel free to create a new game to fully experience this update!
And remember that you must use the same version to play with your friends.


We really hope you'll like it!

[h2]Full Changelog - v1.404 - The Decoration Update [/h2]

New decorations
  • Added a new interior stair module (Unlock it at a given terraformation index)
  • Added 25 new furnitures. Explore procedural wrecks behind portals, deconstruct objects to get their recipes.
  • Added 5 posters and 6 effigies that you can find and collect in those wrecks
  • All furnitures can now be placed even if colliding with something (it will be yellow if it's colliding, but you'll still be able to place it)


Reworked wrecks
  • Reworked procedural wrecks to be more fun to explore
  • Added big 6 rooms to avoid the maze feeling
  • Only one floor and one set of stairs maximum will be present in any wreck
  • Reduce the size of the bigger wrecks
  • Wreck are now classified in 3 difficulty (previously 5)
  • Increase loot quantity in wrecks


Game design
  • Increase range of optimizers
  • New button on beacons to enable/disable all of them
  • Biolab now have arrows that indicates the front when building
  • Top of big habitat modules are now flat
  • Prime : Completly remove damage zone from the lush desert
  • Cake can now be placed like effigies
  • Improved Drill 4 unit generation visibility
  • When building, big habitats modules are displayed further to ease the construction


Humble DLC
  • Added two new biomes(near the beach, still work in progress)
  • Added three possible endings to humble. Search the new biomes and wait for messages to experience it. (You'll need to reopen some robots of the world inventories to get the required items for one ending)
  • Added a new creature and a new butterfly (find it in the purple beach biome)
  • Added new lore texts on 7 robots


UI
  • Improved UI of logistics
  • Items available for logistic selection will now appear if there is one in any container (even if not unlocked yet)
  • When selecting "supply all" in logistics UI, this will supply even things that are not yet unlocked
  • When ui filter chip is equipped, a new filter toggle box appears on the construction menu
  • Ore extractors now shows all minables ores even if there is no energy
  • For ice melting in world, change the terraformation value display to the end of melting, to avoid confusion
  • You can now click on a pinned recipe directly to remove it
  • Improves pinned chips UI
  • Buttons on machines are now animated when pressed
  • Prevent falling through the floor when building floors tiles
  • Rotation of the object is conserved when chaining constructions
  • Added a map marker for players on map
  • Added a copy / paste color options on color UI
  • Keep the UI displayed when using a vehicle passenger sit
  • Ending the game does not lock the cursor anymore



Technical
  • Updated engine to Unity 6
  • GPU resident drawer enabled. It's a new feature of our engine that should improve performances
  • Improved a lot of materials, animations and meshes performances (vegetals, insects, fish, minerals, VFX, etc...)
  • Added a new shader on Prime rocks to allows seamless color transitions
  • Improved Prime rocks collisions
  • Fixed multiple potential memory leaks
  • Make multiple changes to avoid reported computer crashes
  • Added missing LOD in AmphibiansFarm, optimizer t2 and biolab




[h2]Stay in the loop[/h2]

As always, don't miss any information about Planet Crafter and Miju Games:


See you soon, and happy terraforming!

Amélie for Miju Games

https://store.steampowered.com/app/1284190/The_Planet_Crafter/

Development Branch update - v1.403

Hello Terraformers!

We've just updated a new version (v1.403) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This version is a release candidate, meaning that if there's no critical bugs found, it will go live next week as the Decorative Update!

Let us know if you experience significant performances changes or new critical bugs.

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.


Temporary changelog :

  • Humble : Improved the new biomes with more content to explore and loot. Added an area to explore in the starform wreck
  • Humble : Added a new creature and a new butterfly (find it in the purple beach biome)
  • Procedural wrecks : Added a new room
  • Procedural wrecks : Added a chance to find 6 animal effigies and 5 posters to place in your base
  • Rotation of the object is conserved when chaining constructions
  • Added a map marker for players on map
  • Improved big flower pot, can now receive 3 flowers
  • Added a copy / paste color options on color UI
  • Keep the UI displayed when using a vehicle passenger sit
  • Prime : Completly remove damage zone from the lush desert
  • Ending the game does not lock the cursor anymore
  • Multiple improvements, fixes and performances improvements.



[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Nominate Planet Crafter for Sit Back and Relax!

Hello Terraformers!

It's the last day to vote for the Steam Awards!

Remember you can nominate Planet Crafter for the Sit Back & Relax award if you like spending time chilling and terraforming your planet!



That would mean a lot for our small team of 6! 🥰🥰

Thanks a lot!

[h2]Stay in the loop[/h2]

As always, don't miss any information about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Amélie for Miju Games