Dev Log - Whats Coming Next
[p]Hi everyone,[/p][p]It's been a week since Successor launched into Early Access, and we've been working hard to address critical issues and prepare our first major update to the game.
[/p][p][/p][p]Cleaning out the bugs[/p][p]There are still rare cases where the win condition doesn't trigger, causing players to get stuck on a Battle Board. If this happens to you, please quit to the main menu and press "Continue" to resume your run. We're actively working on resolving this issue.[/p][p][/p][p]Community Feedback[/p][p]We're incredibly grateful for all the feedback and suggestions you've shared. Your input plays a vital role as we continue implementing and balancing the remaining features and content. Many of your ideas align closely with our internal roadmap and are already in progress, though some changes will take longer to implement than others.[/p][p][/p][h3]A Quick Teaser at What's Coming Next[/h3][p][/p][p]New Campaign: Plague of Bones[/p][p]A new power has risen from the distant past, challenging the kingdom with its undead armies. This is a change in the balance of power, yet a new opportunity to strike the evil forces that have mysteriously arisen lately.[/p][p]
[/p][p][/p][p]The update will introduce the new Battlefield biome to the pool and the new faction, Grimlegion, an army of unholy skeletons.[/p][p]
[/p][p]Nine new challenges ignited by three new Side Quests[/p]
- [p]Moonlight Ritual – featuring the Darkmoon Fanatics[/p]
- [p]Jack the Pyro – a manic Blackrock Bandit terrorizing the farmlands[/p]
- [p]The purge of Evil - Introducing a NEW HERO - The Inquisitor, bringing justice to the unholy invasion.[/p]