Successor 1.0 Launching Friday, October 24
Hi everyone,
The day has finally arrived, Successor 1.0 launches on Steam this Friday, October 24!
We’re celebrating with a 35% launch discount and a major update, and we can’t wait to welcome new & veteran players into Successor’s miniature tabletop world.

It’s been a long journey for our five-plus dev team in a cozy basement in Copenhagen, and we definitely reached a little far at times. Successor has been a huge undertaking: delivering high-quality character and environment art, plus complex procedural systems that mix biomes, factions, equipment, world events, and encounters into meaningful runs. We are proud to have gotten this far, and to now finally leave it all in the hands of our players.
With this update, the complete Successor package now offers 20+ hours of active and challenging gameplay.
[h2]What’s in the Box (1.0)[/h2]
[h3]Story Campaigns (Six “Stories”)[/h3]
Each campaign grows in scope, with light story hooks and questlines to explore:
[h3]Adventure Mode (Custom Runs)[/h3]
Test your skills against a Ruler Faction of your choice, then spice up the run with a game-changing Kicker, to earn and unlock Ruler Crowns to add to your collection.
[h3]The world[/h3]
[h2]Whats coming in the next update[/h2]
[h2]And to all of our Early Access Players ❤️[/h2]
Thank you for being part of the journey. Extra shoutout to everyone who posted constructive feedback on the forums or Discord, and to those who filed bug reports. We do read everything, but sometimes we’re just so busy steering the ship through stormy waters that replying takes time.
If you’ve enjoyed the ride and want to help us at 1.0, a review would mean the world.
[h2]If you can't wait to play version 1.0[/h2]
The update is already live on the Successor Beta Branch.
Find it under Library → Successor → Properties → Betas.
Until then, have a great day.
Kind regards,
The Playwood Project Dev Team
The day has finally arrived, Successor 1.0 launches on Steam this Friday, October 24!
We’re celebrating with a 35% launch discount and a major update, and we can’t wait to welcome new & veteran players into Successor’s miniature tabletop world.

It’s been a long journey for our five-plus dev team in a cozy basement in Copenhagen, and we definitely reached a little far at times. Successor has been a huge undertaking: delivering high-quality character and environment art, plus complex procedural systems that mix biomes, factions, equipment, world events, and encounters into meaningful runs. We are proud to have gotten this far, and to now finally leave it all in the hands of our players.
With this update, the complete Successor package now offers 20+ hours of active and challenging gameplay.
[h2]What’s in the Box (1.0)[/h2]
[h3]Story Campaigns (Six “Stories”)[/h3]
Each campaign grows in scope, with light story hooks and questlines to explore:
- Betrayal – A set of small boards introducing combat
- Revenge – Adds the Region Map
- Gwenn’s Gambit – Introduces the Kingdom Map
- Howling Night – Kingdom map
- Plague of Bones – Kingdom map
- Regicide – Kingdom map
[h3]Adventure Mode (Custom Runs)[/h3]
Test your skills against a Ruler Faction of your choice, then spice up the run with a game-changing Kicker, to earn and unlock Ruler Crowns to add to your collection.
[h3]The world[/h3]
- Face seven rival factions, each with unique enemy types, Lords, and Rulers — distinct combat styles and rich lore.
- Explore seven beautiful handcrafted + randomized biomes with unique hazards and tactical layouts.
- Unlock eight heroes, each with their own combat style, upgrades, and skill trees.
- Choose between two Lords to set your campaign’s initial flavor and tactical tilt.
[h2]Whats coming in the next update[/h2]
- Redesigned Adventure Mode for custom campaigns
- New faction: Havengore, plus the Regicide campaign
- Ruler Crowns added to reward pools and now equippable by your Lord
- Ice Giant Hero – frontline bruiser with freeze/shatter combos
- Sorceress Hero – midline frost caster and team buffer
[h2]And to all of our Early Access Players ❤️[/h2]
Thank you for being part of the journey. Extra shoutout to everyone who posted constructive feedback on the forums or Discord, and to those who filed bug reports. We do read everything, but sometimes we’re just so busy steering the ship through stormy waters that replying takes time.
If you’ve enjoyed the ride and want to help us at 1.0, a review would mean the world.
[h2]If you can't wait to play version 1.0[/h2]
The update is already live on the Successor Beta Branch.
Find it under Library → Successor → Properties → Betas.
Until then, have a great day.
Kind regards,
The Playwood Project Dev Team