Patch Notes 0.4.4
Hey everyone, here comes another patch for Sea Power.
The main addition are playable tutorials and lots of fixes.
You can access the new playable tutorials from the Tutorials button on the main menu, then expand the "Gameplay Tutorials" list to find them. There are five tutorials covering basic to advanced concepts.
Bug Fixes
News and improvements
The main addition are playable tutorials and lots of fixes.
You can access the new playable tutorials from the Tutorials button on the main menu, then expand the "Gameplay Tutorials" list to find them. There are five tutorials covering basic to advanced concepts.
Bug Fixes
- More background images use FileManager
- Formation could not attack a single object via attack waypoint
- Redundant Telegraph settings for waypoints from MissionEditor
- Western VDS on Turya
- Disabled Trigger was not enabled by free content window
- Joined condition for trigger was not saved properly
- Vehicle index could point to another vehicle during save/load which leads to a number of problems
- Velocity calculation for missiles with nose up (e.g. Harpoon) to allow proper intercept calculation
- Adjusted missile positions for Mk22
- Accidental Flight Deck load error and wrong AircraftCurrentlyOnBoard number from loading pending launch task
- Objectives now hide in Event Log when set to Hidden. Precipitation also in Weather section
- Decimal Places in Environment tab
- BMG50 Gun -> CIWS
- Broken sensors localization in WaypointViewModel
- Direct control of enemy land units
- Close hatches animation for WeaponSystemLauncher could be triggered twice
- Mission Editor: Incorrect variable was used to save all sensor waypoint properties except air search radars
- Mission Editor: Incorrect localization key was set for Altitude string for the waypoint settings
- Allow Free Content Window to take a default position
- SA-11 sam was not auto flatten terrain
- SET-40 deaf as a doornail
- Carrier air ops speed is reduced to 20kn
- Sounds audibility for Turya and Wisla
- WP sam sites targeting data
- Added missing text resource for Weather Forecast
- Fixed mount data vanishing on mission load
- Fixed socket exception
- Torpedo drop from aircraft
- Fix for type 205 and 206 colliders
News and improvements
- Updated translations
- Weapon+sensor shared mount conflict resolve for Buk SAM
- Mission Editor: sensor settings dependency on unit settings/previous waypoint settings for new waypoint
- Mission Editor: get rid of redundant sensor switches in the mission ini file; waypoint settings for sensors now enherited from a unit for the first waypoint and from previous waypoint for others
- Mission Editor: fine tuning of waypoint positioning
- Mission Editor: GroupCategory used unit Category to get speed change for waypoints to support load from mission file when units are not added yet to the Group
- Mission Editor: Mach limit for aircraft ETA calculations
- Mission Editor: localization support for Speed and Depth waypoint settings text on the map
- Weather forecast for Breakthrough mission
- English loc: SeaState -> Beaufort Wind Force
- Dong Hoi briefing reworked and fixed; Dong Hoi messages and unit names
- Added AN/APS-80 radar entry
- Ability to drop sonobuoys in line
- Sonobuoy line accounts for sonobuoys allocated to other drops
- Ability to reveal units for some time via triggers
- Localization how to document (steamapps\common\Sea Power\Sea Power_Data\StreamingAssets\original\documentation)
- Add Objectives to Event Log
- SA-11 sites, launcher, command vehicle and radar models
- Attack waypoints
- Ability to disable thermal layer
- Action position relative to unit
- Added new loading screens
- Baleares FFG, Brooke FFG
- MIM-14 Nike Hercules SAM site
- Playable tutorials