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  3. Patch Notes 0.7.2

Patch Notes 0.7.2

[p]Hello from the Triassic Games team!

We are releasing a small hotfix update for the v0.7.1 release. This update fixes some issues encountered with weapons and the campaign, and also adds Vietnamese as a fully supported language for Sea Power.

Thanks everyone for your continued support!

Newly added features in this release:[/p]
  • [p]Added Vietnamese as a fully supported language for all game menus (missions and campaigns WIP)[/p]
  • [p]Units: Blank liveries added for all non-Soviet aircraft (Soviet aircraft WIP) [/p]
[p]Changes from previous release: [/p]
  • [p]Added ability to switch selected unit loadout in Encyclopedia via Unit Reference loadout dropdown [/p]
  • [p]Updated Noesis UI to 3.2.11[/p]
  • [p]Kinematics: missile drag factor capped at 10 for now[/p]
  • [p]Launched air units will now have the same crew skill as their carrier[/p]
  • [p]Weapons: Mk46 range 8nmi -> 4nmi, seeker FOV increased 60 -> 90, changed seeker type from active to active/passive[/p]
  • [p]Weapons: Mk48 now only uses passive guidance when attacking ships[/p]
  • [p]Weapons: small tweaks to AA-8 range and typical firing parameters[/p]
  • [p]Sensors: OECM (ALQ-99, Buket, Azaliya) increased gain[/p]
  • [p]Translations [/p]
[p]Fixes from previous release:[/p]
  • [p]Fixed hypersonic Walleyes [/p]
  • [p]Fixed zero typical launch speed missiles under-performing[/p]
  • [p]Persistence data applied while loading a campaign mission save[/p]
  • [p]Mission Editor: Tooltip style did not support max width of text and text wrapping[/p]
  • [p]Weapons: Mk37 torpedo unable to attack surface targets[/p]
  • [p]Campaign: Molniya mission 2 civilian casualties objective was not completed properly[/p]