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Class Reinforcement Update (v3.2.0)

[p]This update is intended to improve classes that previously had no advanced class or required reinforcement. In addition, several classes that were suggested by the community or on Discord have been added. To support these class improvements, various skills were also added or reworked.[/p]
  1. [p]Added Machinist as an advanced class of Tinkerer: The Machinist is designed to automatically summon a Mechanasle at the start of battle so that scrap debris can be obtained more smoothly. It can also detonate the Mechanasle using the Kill Switch skill to deal damage to enemies.[/p]
  2. [p]Added Philosopher as an advanced class of Alchemist: The potion crafting abilities of the Alchemist’s skills have been enhanced, and a new Elemental Jar crafting skill has been added. The Transmute potion crafting skills now allow the player to choose one potion from several possible potions to create.[/p]
  3. [p]Added Elemental Blade as an advanced class of Spellsword: Elemental Blade has the class skill Knowledge is Power, which grants an INT-based damage bonus when performing melee weapon attacks.[/p]
  4. [p]Improved Corsair skills and added the advanced class Gambler: The Corsair’s Blade and Gun Mastery now performs an additional gun attack when a one-handed weapon attack succeeds and a gun is available. The Gambler is a class that uses cards, dice, and coin tosses. It uses passive skills that increase the new stat Luck:LCK. As LCK increases, the critical hit rate and the probability of succeeding at gambles also increase. In addition, as a final skill the class can learn Cheating, which allows all skills to hit and all gambles to succeed for one turn.[/p]
  5. [p]Improvements to the nature attack mage line: The advanced class Hermit has been added for Nature Mage. Since many of the Nature Mage’s attack skills had strict tile requirements, some tile restrictions have been relaxed. For example, skills that previously required dirt tiles or rock tiles were changed so that they can be used on any tile without water, or their tile restrictions were removed entirely. A new attack skill that produces different elemental attacks depending on the tile type was also added. In addition, Tornado, the ultimate offensive nature spell, has been added.[/p]
  6. [p]Advanced classes for the lancer line: Dragon Slayer, the advanced class of Lancer, possesses dive-type skills that leap into the sky, deal melee damage to enemies, and return. Rune Knight has been changed to an advanced class of Lancer, and an automatic weapon retrieval skill has been added so that spear-throwing skills can be used more effectively. Centurion, the advanced class of Phalanx, has also been added.[/p]
  7. [p]Dark magic classes: Necromancer was considered too strong compared to other classes, so its class skills were nerfed in order to change its concept. Demonologist had its class skills strengthened so that when it receives buff skills, the buffs are also applied to its summons. Enhanced Blood Magic abilities, Blood Shield and Blood Overdrive, were also added. Meanwhile, the witch-type classes had their demon summoning skills removed and instead received new or improved poison and curse related skills.[/p]
  8. [p]Class skills were added for the subclass Twinblade. Dual Wielder: when a one-handed weapon skill is used, the character automatically performs an additional attack with the weapon in the opposite hand. In addition, the dual-wield skill Heavy Dual Grip (which allows two two-handed weapons to be equipped) was added.[/p]
  9. [p]Added Greatsword as the advanced class for the knight who uses two-handed swords.[/p]