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Crawl Tactics News

V 2.3.0 update (Event overhaul)

** Major Update **
This update is aimed at diversifying the existing events. The number of events has been increased, and new types of events and rewards have been added. Alignment will no longer automatically increase when killing bosses but will now change based on event choices. Additionally, female models have been added for the Demi-human races.

  • Game Changes: Added more events
  • Game Changes: Event spawn conditions added (Events differ based on morality and terrain type)
  • Game Changes: Killing bosses no longer increases Alignment stat. Instead, Alignment will now increase or decrease more frequently based on event outcomes.
  • Game Changes: Female units added to some Demi-human races.

v2.2.8 , v2.2.9

UI: The screen now moves instantly when using the mouse, without any delay.
UI: Added an explanation to the reincarnation system.
Balancing: In Veteran Mode, healing charge amount changed from 150% to 100%, and in Torment Mode, changed to 75%.
Bug fix: Fixed a bug where retaliation strikes could not change the target's direction.
Bug fix: Fixed a bug where weapons could be upgraded infinitely.
Balancing: Changed the weapon upgrade limit from 5 to 16.
Bug fix: Fixed a bug where stealing was possible even when the target didn't have the appropriate equipment.

v2.2.7 Update

  • Bug fix: Fixed a bug where the Max Hire stat changes to 0 when an Adventurer is promoted to a Divine Archer.
  • Bug fix: Fixed a bug where ally rage increases even when an attack is dodged.
  • Balancing: Reduced the rage gain of the Furious skill from 8 -> 10 -> 15 to 5 -> 7 -> 9.

v2.2.6 update

  • Balancing: Increased stat growth for enemies that do not equip weapons (mainly beasts).
  • Balancing: Increased the base health of Rock Creatures.
  • Balancing: Reduced the amount of Rage gained when allies are hit from 15 to 12.
  • Balancing: Rage gauge no longer increases when killing enemies (increases by 20 when allies die).
  • Bug fix: Fixed a crash that occurred when equipping the Spirit Link skill.
  • Balancing: Steel Golem now starts with 2 AP when mounted.
  • Bug fix: Fixed a bug where the Soul consumption amount for skills requiring Soul Stones was not displayed.
  • Bug fix: Changed the Fear stat of Holy Avenger 3 from -100 to 100.

v 2.2.5 update

  • Convenience Feature Added: Added a warehouse in the village where items can be stored.
  • Bug fix: Fixed a bug where stunned units could block attacks with a shield.
  • Bug fix: Fixed a bug where the tooltip would show stats compared with the main weapon when equipping a weapon in the off-hand.
  • Balancing: Enemies will no longer use weapon/armor break or weapon/armor break skills.
  • Balancing: Increased the amount of Soul Stones obtained as rewards in the Abyss Gate.