Night Spasm Ver. 1.0.6.0 release | Knowledge is Power
Ver. 1.0.6.0 | Knowledge is Power
Understanding your enemy is stronger than any sword you may equip. If you know your opponent’s weakness, you have the upper hand. With a few upgrades for your FAD (and the introduction to a new friend), learn more about your common enemies in version 1.0.6.0 of Night Spasm, Knowledge is Power!
#1: Store your recent conflicts
-Look back at the enemies you have killed with the new Enemy Log! By pressing the “D” key, you can open up your Enemy Log. See their parameter stats, their species, and rank in Inevit’s army. Get to know what you are fighting before fighting it again! [NOTE: Enemies will only appear on the Enemy Log after encountering them in any version after Ver. 1.0.5.1)
#2: Understand the possible inflictions
-With the new Infliction Log, you can view inflictions your party was hit with! Learn the symbols of each infliction, view their effects, and plan out ways to defeat your enemies with every infliction in your toolbox!
#3: Ingene’s new service
-Not only is Ingene and his master smart, they are crafty fellows. If you go to your base’s Bonus Room, Ingene will appear, offering you “Bonus Room keys” in exchange for ckoins or prismaryns!
#4: Collect ckoins faster
-A new chest appeared in the Work Room! Just like the daily food and daily resource chest, every time the day resets you can open up the ckoin box to receive 100 ckoins. You can spend a jhehm to upgrade the ckoin box, adding 100 extra ckoins each harvest!
#5: Another ability statue?
-Just like Ingene, another ability statue has over taken a plant. For no cost at all, you can view the patch notes and learn more about newly added features!
#SMALLER NOTES:
-Added more data books for purchase.
-Added 4 more bonus rooms to The Base.
-Changed the battle transition.
-Made some arrangements in the Work Room and the DLC Domain.
-Changed the base bunker music that plays during the day.
-Created a new pathway to the top of the Region A1 volcano.
-Nerfed all types of octonos: The chance of stunning an enemy with the skill “cold tentacle ooz” is now 25% instead of 100%.
-Nerfed all tronders: The skill “tronder claw” only reduces HIT by 10 instead of 60.
-Stone octonos are now weak against “item break (pickaxe)” and “gem break (pickaxe)”. “Item break (pickaxe)” does 60 extra damage and “gem break (pickaxe)” instantly kills.
-Decreased the amount of Revenger enemies you encounter at the “purple-roofed base”.
-Raised the chance of escaping a Revenger enemy from 5% to 50% and 10% to 60%.
If there are any changes or improvements you think we should make, tell us via social media. Thank you all for playing and have a good day!
Twitter: https://twitter.com/master_moes
FanFaction YouTube: https://www.youtube.com/channel/UCyfxy1iPguP5-tkdvEaDceQ
My personal YouTube channel: https://www.youtube.com/channel/UCDlZpndTqcTzYU8EigRznYw
Email: [email protected]
Understanding your enemy is stronger than any sword you may equip. If you know your opponent’s weakness, you have the upper hand. With a few upgrades for your FAD (and the introduction to a new friend), learn more about your common enemies in version 1.0.6.0 of Night Spasm, Knowledge is Power!
#1: Store your recent conflicts
-Look back at the enemies you have killed with the new Enemy Log! By pressing the “D” key, you can open up your Enemy Log. See their parameter stats, their species, and rank in Inevit’s army. Get to know what you are fighting before fighting it again! [NOTE: Enemies will only appear on the Enemy Log after encountering them in any version after Ver. 1.0.5.1)
#2: Understand the possible inflictions
-With the new Infliction Log, you can view inflictions your party was hit with! Learn the symbols of each infliction, view their effects, and plan out ways to defeat your enemies with every infliction in your toolbox!
#3: Ingene’s new service
-Not only is Ingene and his master smart, they are crafty fellows. If you go to your base’s Bonus Room, Ingene will appear, offering you “Bonus Room keys” in exchange for ckoins or prismaryns!
#4: Collect ckoins faster
-A new chest appeared in the Work Room! Just like the daily food and daily resource chest, every time the day resets you can open up the ckoin box to receive 100 ckoins. You can spend a jhehm to upgrade the ckoin box, adding 100 extra ckoins each harvest!
#5: Another ability statue?
-Just like Ingene, another ability statue has over taken a plant. For no cost at all, you can view the patch notes and learn more about newly added features!
#SMALLER NOTES:
-Added more data books for purchase.
-Added 4 more bonus rooms to The Base.
-Changed the battle transition.
-Made some arrangements in the Work Room and the DLC Domain.
-Changed the base bunker music that plays during the day.
-Created a new pathway to the top of the Region A1 volcano.
-Nerfed all types of octonos: The chance of stunning an enemy with the skill “cold tentacle ooz” is now 25% instead of 100%.
-Nerfed all tronders: The skill “tronder claw” only reduces HIT by 10 instead of 60.
-Stone octonos are now weak against “item break (pickaxe)” and “gem break (pickaxe)”. “Item break (pickaxe)” does 60 extra damage and “gem break (pickaxe)” instantly kills.
-Decreased the amount of Revenger enemies you encounter at the “purple-roofed base”.
-Raised the chance of escaping a Revenger enemy from 5% to 50% and 10% to 60%.
If there are any changes or improvements you think we should make, tell us via social media. Thank you all for playing and have a good day!
Twitter: https://twitter.com/master_moes
FanFaction YouTube: https://www.youtube.com/channel/UCyfxy1iPguP5-tkdvEaDceQ
My personal YouTube channel: https://www.youtube.com/channel/UCDlZpndTqcTzYU8EigRznYw
Email: [email protected]