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Night Spasm News

Team Seas total

We never posted the results since it was so small, but we ended up only making one sale through the event, but that's still $100 towards Team Seas! That's 100 pounds of trash out of the ocean!

We had originally thought we earned more, but the other purchases were actually Steam key activations, which only could have come from curators as we've never sold any Steam keys. Maybe one day we will try this again in the future. Thanks for the support, even if it was only one person ❤.

Dev Log #1 | How our video games teach players life lessons and why it matters.

Hello, all you spicey gamers, Gideon here, the Director of Night Spasm and the founder of FanFaction.

My crew and I always have a lot to say, so we'd figured it would be worthwhile to actually say the things roaming in our head. With this new Dev Log plan, we can all freely announce statements from behind the scenes. We're very excited to discuss our future plans, interesting moments in the workplace, and our viewpoints on various topics of the gaming and entertainment industry.

I'd like to kick this first Dev Log off with a summary of recent events (and maybe a bottle of Sprite):

The FanFaction team has been branching out to new vistas; our music designers are learning graphic designing skills, our graphic designers are pursuing story writing, and the rest of us have been experimenting with Unity. One of our business partners, Kellen "Endevours", has been assisting our team with the ins and outs of Unreal Engine 4 and also managing our Copywrite claims (thanks again Kellen!).

Throughout Night Spasm's several updates, we've been planning ahead. We have so many other video game ideas that are getting closer and closer to coming into effect. Some of these ideas include a Mario Party-inspired RPG game, a fast-paced rogue-like with an alien protagonist, and some video game renditions of unusual or uncommon sports!

Additionally, we've been planning out the future of the Night Spasm series. We've come to the conclusion of how Night Spasm will end and how other Night Spasm games will come into play. We've taken a lot of inspiration from games deemed similar to Night Spasm, such as Undertale, Breath of the Wild, Final Fantasy, Fire Emblem, and even Animal Crossing. Most of the video games we've played over our lives have had some influence on Night Spasm's story, gameplay, and most of all its music. Did you know that MOG's personality was somewhat inspired by Master Chief's personality from the game Halo?

And it's not just other games that influence our games; a lot of movies and personal experiences were the sources of some important Night Spasm moments. For example, when I was trying to design Inevit's back story and role within Night Spasm, I began to seek inspiration from the movies my family and I would watch on Friday nights. I wanted to design a villain players could have empathy for, and since Night Spasm is all about freedom of choice, I had to make Inevit someone worth accepting over the heroic characters.

I immediately thought of Thanos from The Avengers, as Inevit and Thanos share similar goals in their stories. However, it wasn't until I watched Episode VII of Star Wars that I realized my villain was similar to Kylo Ren. As Kylo Ren is a villain most viewers tend to feel bad for, I began watching the rest of the Star Wars sequels with the idea in mind that maybe Kylo Ren is actually the good guy. And thus, I began observing other villains in movies, and I began to realize that every bad guy has a redeeming quality in them. I basically designed Inevit to be ambitious yet objective, so much so that he can appear either evil or an inspiration.

This is the kind of thinking my crew and I support as we design our games. Every little detail in our games has a meaning behind it, maybe a joke or the answer to a question that comes later on. Sometimes it can take over 10 minutes to fill a single box of dialogue; we take every perspective into consideration and find a way to either change, destroy, or improve the player's philosophy on something. Psychology is what makes our games special.

As we begin to design and develop more video game projects, we think critically about everything. Our games are made to tell the player what kind of person they really are. Video games have the power to change people's life, positively and negatively. With Night Spasm's adaptable "freedom of choice" mindset, it's easy to find moments in the game that apply to your life. Plus, the achievements and consequences in Night Spasm come from the morals and presuppositions of the player, meaning every significant change in Night Spasm happens because of how good or bad of a person you really are.

This is just Night Spasm though. I, personally, believe everything should have a deeper meaning behind it, but that doesn't mean it has to be dark or impactful. Sometimes games serve as activities you can play with your friends. Sometimes games are meant to make you laugh. But I think we can all agree that video games have one aspect in common: inspiration. Whether the inspiration is intended or not in a game, a game will always influence someone's life. And that's what we at FanFaction are here to do.

That is all I have to say for this Dev Log. In summary, we are working hard on other games along with Night Spasm. We hope we can create interactive and life-changing games for you to play!

Please consider following the Night Spasm Steam Community page and our other forms of social media. Your feedback and support are greatly appreciated. See you on the next Dev Log and keep those controllers busy!

Personal Instagram: https://www.instagram.com/mastermoes/

Business Instagram: https://www.instagram.com/fanfaction_official/

Twitter: https://twitter.com/master_moes

FanFaction YouTube: https://www.youtube.com/channel/UCyfxy1iPguP5-tkdvEaDceQ

Personal YouTube channel: https://www.youtube.com/channel/UCDlZpndTqcTzYU8EigRznYw

Twitch channel: https://www.twitch.tv/mastermoes

1 purchase = $100 towards Team Seas!

People all over the world are cleaning the oceans by donating to Team Seas, and now it's time we all did our part as a humble community!

Starting November 23rd through December 7th, for every copy of Night Spasm you purchase, we will donate $100 dollars to Team Seas! No matter the current price of the game, even during a sale, you can help remove 100 pounds of trash from the ocean at barely any cost at all! Simply make a purchase, download the game, and there you have it, $100 dollars to Team Seas! By the end of the event, your name will go under the massive final donations towards Team Seas! You could even buy a copy for a friend and have their name under the massive donation!

And that's not all! If you leave us a positive review, make a community post, and/or refer your followers to this event on social media, we will be sure to give you a shout-out on Instagram!

On top of all of this, if more than 100 people buy Night Spasm before the event ends, we will not only extend the event but we will add 10% more to the final total for every 100 copies sold! That means 100 purchases of Night Spasm will result in an $11,000 donation!!

So what are you waiting for? Let's get those oceans free of filth!

Save the ocean!



Personal Instagram: https://www.instagram.com/mastermoes/

Business Instagram: https://www.instagram.com/fanfaction_official/

Twitter: https://twitter.com/master_moes

FanFaction YouTube: https://www.youtube.com/channel/UCyfxy1iPguP5-tkdvEaDceQ

Personal YouTube channel: https://www.youtube.com/channel/UCDlZpndTqcTzYU8EigRznYw

Twitch channel: https://www.twitch.tv/mastermoes

Night Spasm Ver. 1.0.7.4 release!

Ver. 1.0.7.4

It's getting really cold outside this time of year (unless you live on the Equator or something), which means it's time to stay indoors and play video games with your heater cranked up to 99. We at FanFaction recommend a VERY fun game with over 40 hours of gameplay so far, that being Night Spasm!

The Steam Autumn Sale is coming up soon, so we figured it's about time we released everything new we've been working hard on! Updates are our way of saying "thank you" to our dedicated fans! We've had over 135 players 100% Chapter 1 already! That's a lot of routes to play! If so many players are willing to beat the game, will you be next?

Either way, here are the patch notes for Night Spasm version 1.0.7.4!

-You can now begin a new game with the option of skipping the intro, the tutorial, or both.

-Added a brand-new route for unlocking Westly!

-Added more caves to explore in Region A1.

-Leaving and returning to the base will now fully heal every party member present.

-Reduced the amount of EXP required for Theodore, Vander, and Evana to level up.

-All survivor characters now have the same EXP requirement for leveling up.

-Leveling up no longer provides an increase in MCL or MHL for any character.

-Shadow encounter battles are now escapable.

-Shadow encounter battles will now have randomly chosen music.

-Greatly nerfed the SA and SP values when a party member levels up.

-Buffed the PN values when a party member levels up.

-Nerfed the EVA, CNT, and CEV values for some party members.

-Buffed the HIT values for some party members.

-The game will now recognize when a returning player starts a new game.



The release of Night Spasm: Chapter 2 is coming up sooner than we expected, and since it's going to be a little trickier than Chapter 1, we made many balancing changes to the level-up system. It should be easier for players to level up their party members while also requiring more skill-based strategy in battle. Additionally, as we've done many times in the past, we've equalized the ratio between offensive and defensive strategies!

And remember, if there are any changes or improvements you think we should make, tell us via social media! Thank you all for playing and keep your controllers busy!

Personal Instagram: https://www.instagram.com/mastermoes/

Business Instagram: https://www.instagram.com/fanfaction_official/

Twitter: https://twitter.com/master_moes

FanFaction YouTube: https://www.youtube.com/channel/UCyfxy1iPguP5-tkdvEaDceQ

Personal YouTube channel: https://www.youtube.com/channel/UCDlZpndTqcTzYU8EigRznYw

Twitch channel: https://www.twitch.tv/mastermoes

Halloween sale! Get Night Spasm for 90% off! (Ooh, scary)

It's that time of the year again where we carve overpriced pumpkins into our favorite gaming and TV references, also known as Halloween (ALSO known as the Harvest Festival). As we walk around everyone's house laughing at the skeleton decorations because the internet broke our sense of humor, there are other ways to experience Spooktober- I mean Halloween: through gaming, of course!

You know, there's a REALLY good game out there (if I do say so myself) that has some Halloween-ish themes to it. It's a little game called Night Spasm, an open-world action-adventure game with an awesome soundtrack, loveable characters, and multiple routes of exciting battles and missions (see? Told you it's a really good game)!

Here are some things you Halloween/Fall fans might like about Night Spasm:

-Seasonal items to cook, like pies and delicious pumpkin-related meals.
-Beautiful artwork of yellow trees and orange leaves (you'll have to play the game if you want to see it, heh heh)!
-Dark paths to take for you creepy-folk out there...

And, the most important thing of all: funny skeletons! Some might say that's cliche, which might be true, but that doesn't matter. I mean, who doesn't want to laugh at a standing pile of bones? I sure do!

So what are you waiting for? You have a dollar in your wallet, don't you? Why not play a game that will give you over 30 hours of fun, and more in the future for FREE?!

Buy it here: https://store.steampowered.com/app/1291100/Night_Spasm/

Be sure to make a Community Post and leave us a review! If your review is ever featured in a Night Spasm advertisement, we'll always give you a shout-out along with it!

Remember, you can make a difference to the game too! If you have a great idea you think should be in the game, tell us via social media! Thank you all for playing and keeping your controllers busy!

YouTube channel: https://www.youtube.com/channel/UCDlZpndTqcTzYU8EigRznYw

Twitch channel: https://www.twitch.tv/mastermoes

Twitter: https://twitter.com/master_moes

FanFaction YouTube: https://www.youtube.com/channel/UCyfxy1iPguP5-tkdvEaDceQ