Reign of the legends Early Access Patch 11
More quick fixes and new additions here is the patch notes.
- T.H.I.S can no longer get 2 hits by using his Air Strong, stand hit to otg hit.
- Fixed an issue when dodging certain moves the move continues like it wasn't dodged.
- Fixed an issue with certain projectiles checking to be blocked when not set to hit the opponent in a certain state.
- Reduced the block stun on Helsing's Shotgun Blast and also EX version.
- Experimental We are trying a different networking system for online in hopes it reduces lag and improves ping times.
- When in an online match if Sync in Process is displayed for more than 8 secs the game will be disconnected.
- Fixed an issue with Sasquatch's EX Stomp not reducing the height with each use. With this fix this move can only be performed 3 times in a combo.
- On the first screen of command list the grab/throw input is displayed.
- Helsing's EX Kangaroo Kick on the bomb variant after it has completed Helsing will reload his shotgun.
- Adjusted Neverman's Remains to be seen helper attack's hit boxes to fix an issue on block.
- Certain moves that use a Forward Down Forward motion to execute now have an alternative Z motion also known as DP motion.
- Wall bounces limit has been increased to 2 per combo this will allow for more combo options for certain characters.
- Frankenstein can now dash cancel after the second hit of his Aftershock move this will allow for a new combo extension. This can only be performed once in a combo.
- View Match List has been removed from online menu till a suitable replacement is made.
- Neverman can now properly combo in to his helper attack from his stand Kick starter combo string.
- All Unleashed move inputs should now have a 2 input leniency on it's input sequence.
- Steam Game Invites should work as they should, you can be in matches/any menu to accept an invite.
- Cursor on character selection screen is no longer locked till the camera animation completes, this just fix an issue of the cursor getting desynced while online.
- Changes made when inside a match room when both players ready for a match the timer will count down from 5 to start the match. This will help keep both players synced to the same menu.