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Update 6.0.5

This update brings a new Early War campaign, allowing you to join German forces in their invasion of Russia up to December 1941. I've also added a number of new units in preparation for a Late War German campaign, coming in a few weeks or so. As always, please report bugs and crashes on the discussion board. Changelog follows:

[h2]Changelog for 6.0.5[/h2]

ADD: New German campaign: Barbarossa to Moscow (Germany)
ADD: T-28E M40, KV-1 M39/40, KV-1E, KV-1 M41, KV-2
ADD: 76.2mm PP obr. 27, 76.2mm obr. 36, 76.2mm obr. 39, 107mm obr. 10/30, 122mm G obr. 10/30, 122mm G obr. 38, 152mm G obr. 38, 152mm GP obr. 37
ADD: Il-2 Sturmovik
ADD: Panzer III L, Panzer IV J (not used yet)
ADD: Bazooka Team, PIAT Team (not used yet)
ADD: M5A1 Stuart, M10 Wolverine, M18 Hellcat (not used yet)
ADD: Very Slow Traverse turret type, for heavy turrets that rotate very slowly (eg. KV-2)
ADD: Large Turret stat for units, greater chance of a hit being allocated to the turret rather than the hull
ADD: Poor quality roads stat in region definitions, doubles base road travel time in Muddy ground conditions
ADD: "Stealthy Firing" stat for units, firing when concealed does not make them easier to spot (only used for PIAT team at the moment)
CNG: Campaign selection menu won't display empty categories any longer
FIX: Ballistic attacks can no longer be saved by Hull Down
FIX: Improved appearance and timing of "Loading" text when entering a new scenario from the Campaign Day map