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  3. Update 1.0.2

Update 1.0.2

This is a minor update that includes several additions and fixes that had already been added as hotfixes over the past few days.

1.0.2 Changelog


ADD: Additional command in bail-out procedure to push an unconscious crewman out of the vehicle
ADD: Additional command in bail-out procedure to swap positions with an unconscious or dead crewman
ADD: Vichy French nation definition, now possible to continue into Free French or (future) Vichy French campaigns from the France campaign
ADD: Display of unit TEM if any in unit info console

CNG: Updated description of Vickers 6-Ton Mark F and added hull-mounted SMG
CNG: Enemy units outside of LoS no longer count for withdraw checks
CNG: Armoured unit support will only spawn 1-2 units rather than 1-3
CNG: Artillery guns with a calibre of 40mm or lower are no longer subject to the 'Firing over Open Sights' to-hit penalty

FIX: Various minor fixes to the bail-out procedure
FIX: Bug where crew could disappear after the bail-out procedure, if it ended before all rounds were completed
FIX: Bug in bail-out procedure where it was not possible to carry unconscious crewmen to safety
FIX: Vehicle flame throwers consuming fuel when jammed
FIX: Incorrect message when an immobilized vehicle unit is forced to withdraw
FIX: Bug where gun units would just withdraw rather than move in the scenario layer
FIX: Units that deployed could still count as moving afterward
FIX: Possible display overlap in unit info display if unit in smoke and dust
FIX: When continuing into a new campaign, if current vehicle model is not included as a player unit in the new campaign, player must choose (or be assigned) a new model; check is skipped if the 'ahistorical' campaign option is active
FIX: Bug where it was not possible to swap places with a dead crewman during bailout