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Update 8.1.10

Lots of minor additions, changes, and fixes in this update, most of which were already live through hotfixes to 8.1.9, but I thought that I should make sure to announce all of them in one place. Many thanks to the players on the Discord who contributed most of these bug reports and suggestions. Changelog follows:

8.1.10 Changelog


ADD: Some tanks now have shoulder stabilizers for their guns, which slightly reduces the penalty to hit after moving
ADD: Area fire (MGs, light weapons) are now affected by precipitation effects at ranges of 3 hexes and up
ADD: Direct Movement command now gives a bonus when tyring to move into a particular type of terrain
ADD: Campaign name to final report display
ADD: Belgian and Republic of China nation definitions (not used yet)
ADD: Mountain Pass zones can now be captured
ADD: Additional bonus to fatigue loss when player unit moves into or waits within an Oasis zone
ADD: Display of Random Event phase in the Scenario layer
ADD: If player requests unit support, moves into a new hex, meets no resistance but is then attacked, they still get a chance at getting that unit support
ADD: Minor additional sound effects

CNG: Update to game font and unit portraits (thanks as always to cjprince)
CNG: Clarified wording of message when a crewman becomes Shaken as a result of losing a squadmate
CNG: Crew chatter now always appears near top of screen, as if it's coming out of the player's tank, added crew name to pop-up display
CNG: If a unit pivots, any movement bonus from previous moves is cleared
CNG: W/S keys are now used for managing the Ready Rack in the Campaign Day layer

FIX: Longstanding bug where allied units not in the player's squad were not having their status and their weapons' covered hexes reset properly
FIX: Firing over Open Sights penalty was not being applied properly
FIX: AA MGs now have no penalty if the turret rotated or the unit pivoted that turn
FIX: Bug where player could not continue into 2+ additiona campaigns during the same game session
FIX: In Unit Support menu, some longer unit types would be overwritten in the menu
FIX: Player would not be returned to top of hex stack after starting an overrun attack and having a defensive fire attack on a squadmate
FIX: Deep Snow could change into Snow during a Blizzard
FIX: HVSS will now not be added to tanks before December 1944