1. Armoured Commander II
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  3. Update 1.2.26

Update 1.2.26

1.2.26 Changelog


ADD: Campaigns can include a 'final_evacuation' tag, which means that all vehicles were left on the battlefield at the end, and the player won't be able to keep theirs if they continue into a subsequent campaign
ADD: Additional colour highlights for Unit Info console
ADD: Campaign options are now saved in a JSON file in the user directory, and loaded as defaults when starting a new campaign
ADD: New sound effects for opening and closing a hatch
ADD: AI units will better handle assessing attacks that require a hull pivot due to the turret otherwise being blocked

CNG: Decreased base chance for units passing a Morale check
CNG: Decreased AI chance of using AP or HEAT against non-vehicle targets

FIX: Replaced movement sounds with voices in background

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