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Armoured Commander II News

1.2.13 Hotfix

FIX: Crash when units attempted to spot targets at distances > 6

Update 1.2.13

1.2.13 Changelog

CNG: Removed the to-hit bonus for ballistic attacks (other than rockets)
CNG: Spaces no longer allowed in crew given names, surnames, and nicknames

FIX: Crash when an AI unit that was off the visible map attempted to move
FIX: Crash when a crewman with an obsolete skill name was brought into a new campaign
FIX: Key inputs no longer displayed in game menu tabs if game controller is active
FIX: AI units may skip the check to surrender or dig in (Vanagandr)
FIX: KO hits being incorrectly re-rolled before resolution of effects on crew (Vanagandr)
FIX: Crash when scrolling through portrait variants on the Unit Gallery using gamepad input (Vanagandr)

Update 1.2.12 Hotfix

Should fix a crash when crewmen had 1+ space characters in their given name.

Update 1.2.12

ADD: On-screen keyboard for text entry menu

FIX: Much-improved mouse controls on the Scenario layer (Vanagandr)
FIX: Incorrect controller inputs in Crewman menu
FIX: Units spawned as enemy reinforcements start moving and cannot be deployed or dug-in/entrenched/fortified

Update 1.2.11 Hotfix

This should finally fix the display bug with very long floating point numbers in the Firepower Resolution screen.