A minor but significant update with a number of additions and fixes, including quite a few flame-thrower tanks!
1.0.7 Changelog
ADD: New campaign skill for Belgian 18 Days' campaign
ADD: Flammpanzer B2 F, Flammpanzer II, Flammpanzer III M, L3 Lf, M3A1 Satan, M4 Crocodile, Matilda Frog, OT-34 M41, OT-34 M42, OT-34 M43 (early), OT-34 M43 (late), OT-34-85 (early), OT-34-85 (late), OT-130, OT-133, OT-133 (FIN), StuG III Flammpanzer, Type 91 SS-Ki, 76.2mm obr. 42, 122mm obr. 31/37, Hawker Tempest
ADD: HE FP increased in Urban Combat missions, unless another modifier (such as Airburst or Snow) applies instead
CNG: Gun Maintenance skill now also available to Gunner/Loaders
CNG: Guns that are spawned in enemy or neutral territory will always start packed-up
CNG: Units that are spawned in enemy or neutral territory can no longer start dug-in, entrenched, or fortified
CNG: References to 'Tank Exterior' changed to 'Vehicle Exterior'
CNG: Belgium now has unique decorations
CNG: Improved descriptions for HE FP modifiers, but modifier won't be displayed for unspotted enemy targets
FIX: A number of typos and minor mistakes
FIX: Rotate Turret command now only active when a crewman in thr turret is on an Operate weapon command
FIX: End of Day screen was being displayed briefly when loading a game saved in the scenario layer, and where the time of day is later than the end of the combat day
FIX: Enemy nations were being selected during weeks when they should not be available
FIX: Recon unit support spotting could happen even if support did not arrive