1. Armoured Commander II
  2. News

Armoured Commander II News

Update 4.0.8

Small update to fix a few things and add a few features I've been working on:

Changelog for 4.0.8

ADD: Load Campaign menu will display all campaigns but tell player if save is incompatible with current version
FIX: Rare crash when trying to draw a Campaign Day map that had no fields but did have a hex with a road on the top row
FIX: Bug where tank model VP multipler would not apply to the campaign VP total
FIX: Crash during Bail-out procedure (and perhaps in other cases) after an injury check on a crewman
FIX: Rare crash when trying to Button Up all tank hatches

Update 4.0.7

Small but important update today, if you played without the Player Commander campaign option enabled you likely encountered a serious crash that has now been fixed. Changelog follows:

Changelog for 4.0.7


FIX: Incorrect display of end-of-day display in fullscreen mode
FIX: Crash when trying to advance to next combat day when Player Commander is off

Update 4.0.6

Another minor update, fixing a few bugs and making a few minor changes that should improve the play experience. Changelog follows:

Changelog for 4.0.6


ADD: Key in Command Phase to Button Up all hatches
ADD: Temporary sound effect for Assault Gun vehicles while moving
ADD: Very Long and Extra Long message pause length options
FIX: Bug where the Supply tab on the Campaign Day layer was not working or displaying correctly
FIX: Ability to rotate the non-existant turret on the StuG III B
FIX: Bug where weapon jam test was be triggered before confirming the attack
FIX: Crash when trying to scroll the day journal
FIX: Rarity factors not being applied properly to player tank selection menu

Update 4.0.5

Very minor update to fix the mouseover info on the Campaign Day view while in fullscreen mode.

Edit: Also changed the Pyinstaller settings to enable the console - this will create a black console window behind the game window, but it appears to have been causing issues for some players without it, and it should not detract in any way from the game.

Update 4.0.4

I just uploaded a very minor update to the 4.0 branch, with just some minor fixes. This is the last planned minor update, so unless there are game-crashing bugs that emerge, I'll be working on the 5.0 major update from now on. As always, you may have to restart Steam to download the update, and saved campaigns are still compatible. Changelog follows:

Changelog for 4.0.4


ADD: Campaigns can now define restrictions on tank models availible at start of campaign, used in Winter War (Finland)
FIX: Campaign day VP now properly modified after choosing to return to base