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Harvest Island News

3 Years of Marketing Harvest Island

I made a youtube video about what I learned from marketing my game and a blog!
Nothing new to update but steady game dev progress. I'm at the point where I finally have time to share my thoughts on developing Harvest Island so expect a couple of youtube videos!
[previewyoutube][/previewyoutube]

New Trailer and A Release Date!

Happy New Year! Harvest Island New Trailer is here! And the release date is just around the corner. There are so many new mysteries in this trailer it's almost like a different game! Haha, it's just a twist in the farming genre.

I'm happy to announce that the game's release date is April 14th, 2023. There's just a handful of work left to be done and I think it's the right time to reveal the date.

[previewyoutube][/previewyoutube]

A new Trailer with a release date!

2023 is approaching and I'm happy to say that Harvest Island's new trailer is coming out on Jan 1st! What a great way to start the new year! This is exciting news because I'll have a confirm date for Harvest Island!!!!

Once the trailer comes out, you'll be super surprised and shocked! And also super excited to play the full game!

It's been almost 3 years since I worked on Harvest Island and I have to say, this has been a long journey I can't wait for it to end. There isn't that much work in finishing Harvest Island. All I have to do is finish programming the ending which is roughly about 20min of gameplay, make a lot of music with a together total music of 1 hour, and play test the game for bugs/balancing/polishing. Plus ironing out the lore of the game. Not that much.

There's going to be a lot more character portraits in the game! Here's a screenshot of what you can expect in the trailer! Exciting, isn't it?



Be sure to follow me on youtube because I'll be posting the trailer there! But just incase, I'll make another announcement of the release trailer!

I look forward to your reactions!!!!

Yobob

What's plan B if Harvest Island doesn't work out?

Hey guys,

Wanted to give you another update. So far the progress of Harvest Island is going well. I'm at the end of my game development phase where I just need to program the game's ending and polish a few things here and there while fixing a lot of bugs. The list is small but it's still a lot of work. Once I feel comfortable that the work is so little, I'll release a date when Harvest Island will be released. With probably a brand new trailer. Or maybe a little tiktok video. Who knows.

Also, the steam festival is over and I have officially closed the extended demo. I hope you enjoyed it! There may be a few bugs here and there when I revert the demo to its the previous months, so I'll be fixing those behind the scenes and possibly update the demo with the bugs fixes later on.

As for plan B... if Harvest Island doesn't work out... well, Let's hope it doesn't come to that. I've worked really hard on this game and I know you guys will like it once it's releases.

Bugs V 3.1

  1. Harvest Island Extended Demo bug Fixes
  2. Fixed Infinite coconut spawn
  3. Fixed Key items Tool deletions
  4. Added goat sleep animation
  5. Fixed transitions fails from map to map at low tide
  6. Optimized dialogue cutscenes
  7. Balanced game start of usage of Fatigue/Stamina consumption
  8. Fixed sheep Wool collecting
  9. Fixed carrot farming transforming to Onions
  10. Fixed texture lag from enter farm/exiting inventory
  11. Force cutscene when trying to offer 5 crabs to statue (Helps progress story)
  12. Added multiple eating instead of eating 1 item at a time
  13. Rebalance food system (Subject to change again)
  14. Locked extended demo and reduce content