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Harvest Island News

Future of Harvest Island

Harvest Island price will increase from $15 to $20.

I'm struggling too much and forced to increase the price of the game. With over 20+ hours of content, bug free, and lots of content updates since release along with feedback and suggestions from the community, and a great story, I think it's worth this price. I've left the game's price at $15 for a few months to attract new potential fans to try a horror farming sim but the game is too niche and I'm really struggling. Sorry for the bad news. I wish more people would give Harvest Island a try and enjoy the story.

Onward to good news, I like to share some of the game's development I've been working on. It's called a Journey's End and it's inspired by spirited away. And you'll be able to work in the bath house just like in the movies! And 99% profits from Harvest Island is supporting this game.

Here are some screenshots!


https://store.steampowered.com/app/2833430/A_Journeys_End/

And an update on the Harvest Island series. Currently, I'm not able to fund the Chains that bound me which is the prequel to Harvest island. It's designed to be an RPG, but It cost too much. It'll be in a new engine and requires a lot more art/programming which is out of my skillset to develop this solo. And even if I did, my ideas would be crippled, the development time would take too long, and I need a team of at least 3 to make this. A strong programmer, and a good artist. I can cover the rest.

As for the sequel, it's way off in the distance and the prequel needs to be finished first before the sequel. This requires a bigger team and Harvest Island needs to undergo V2.0 first to attract new fans but there is no budget for this. My only option is to just wait until the fan base grows or the success of my next game helps carve this series. But! Maybe I'll add a DLC. I have one idea that I can add called "Hell Farm" If there are gods, then there needs to be Hell, right? I don't know, leave a comment if this sounds interesting.

Right now, Yobob Games is a team of two that's working on A Journey's End. Harvest Island's small success has helped with this. I'm glad. No more solo development! And the game I'm working on is a higher budget than Harvest Island so I believe it'll have a bigger success because of it's iconic premise. I just need time to get to that stage of development of completing the Harvest Island story. Be patient. We will get there eventually. Rome wasn't built in a day.

Yobob

Fixed achievements Build V 1.85

-Fixed Achievements for Cow, Chicken, Goat, and sheep
-Fixed temperance achievement

A Journey's End

This will mark the end of Harvest Island V 2.0 development! I won't be doing V 2.0 Harvest Island since porting to the new engine is a massive task and requires more budget than I realize. After 3 weeks into the development in V 2.0, I needed to seek advice from other devs to see if this was the correct approach and it's not. One of the biggest advice I got was that porting requires a large fan base and you do it when you have it.

Even though V 2.0 is a great idea for the community, it's a horrible decision as of right now for me.

There's just not enough support for V 2.0 unfortunately. My fan base needs to be bigger.

Right now, the community for Harvest Island is extremely small, very niche size. There's not much support in Harvest Island V2.0 after it's been announced. After three weeks of development, I've decided to stick with RPG Maker. And Maybe in the future, I will make a 3D version of Harvest Island instead. A remake. As of now, I'm very happy how this game turned out. It's complete.

Oh! And I added steam achievements! That's the last big update!

Harvest Island is great as it is. it tells a compelling story and succeeds in making you fall in love with the characters. The characters are very well written. There's enough horror in this game to make you feel extremely paranoid. A new experience for gamers.

There are 0 bugs in Harvest Island. I've supported every key aspect in this game and tried my utmost best to make this game as best as it could be with the given tools I have. A lot of people liked Harvest Island. Steamers who played and followers who watch their favorite streamers play, loved the story.

I can't stress enough how great of a game this is in terms of storytelling. A lot has changed since the release and I've listened to every feedback the community has to offer and fixed the problems (With the exception of UI). Current fans are happy with how Harvest Island turned out. And I'm happy they liked the game.

I've supported Harvest Island for 4 months, and I believe it's time to move on to a new project. I will continue to keep this relationship with the community and be upfront with all of the development things I do. I thank you guys for purchasing Harvest Island and I am deeply appreciated for the community support. Along the way, If I have any ideas that'll improve Harvest Island, I'll be sure to update the game and let you know.

I will leave the price of Harvest Island to $15. I truly want people to experience this Horror farming simulator. It's a very must try experience.

And now, I present you my next game I've been developing for three weeks now. It's called, A Journey's End.

I am doing a kickstarter for this project and if you like to support this new game, please follow the project. Here's a sneak peak of what I'm working on.

Steam Achievements Added Build V 1.83

-Added Steam Achievements
-Improved Performance
-Further fixed spelling errors

Small Bug Fix V 1.82

-Fixed a bug for building a smelter
-Fixed some grammatical issues in the game