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Ash of Gods: The Way News

Try this story-driven fantasy card-battler for free before it launches in April




Ash of Gods looked really good when it was revealed in 2018: "A game about angels and free will that looks like The Banner Saga" is how we described it, and that sounds like an interesting idea to me. It was renamed slightly to Ash of Gods: Redemption when it launched on Steam in March of that year, which was fortuitous because it simplifies the naming process for the follow-up, revealed today as Ash of Gods: The Way...
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Ash of Gods: The Way Release Date & Prologue is now available!

Hello friends!

It’s good to see you here. We’re super proud to announce the release date for Ash of Gods: The Way with you and get the Prologue version into your hands!

[h2]Watch the official release date reveal & story trailer here:[/h2]

[previewyoutube][/previewyoutube]

[h3]That’s right! Ash of Gods: The Way will officially release on April 27th, 2023![/h3]

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[h2]Play the free Ash of Gods: The Way Prologue now![/h2]

Now, we get that you’re eager to play the game. So, to fill the gap, we just released the Ash of Gods: The Way Prologue! The Prologue is a standalone version of The Way that spans across the opening chapters of the game, similar to the previous demo. One of the big changes, however, is that all of the in-game dialogue is now fully voice acted! We really feel like the voice acting elevates the story of the game to a higher level, so please do check it out and let us know what you think!

The text of Ash of Gods: The Way has been localized for English, German, Russian, French, Spanish and simplified Chinese. Ukrainian localization will be available on the full release of the game.

The Prologue is what you can expect from this section of the full game when it releases on April 27th, aside from any issues that may arise!



[h3]You can download the Ash of Gods: The Way Prologue through the dedicated page in the Steam Store.[/h3]

The Ash of Gods: The Way Prologue will be available for a limited time only


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We’d like to thank all of you who followed the development of The Way, whether you just got here or have been following us since Redemption. You’re all amazing!

Join us on the Ash of Gods Discord server to discuss the Prologue and talk about the upcoming game release! We’ll be hanging around there, so feel free to say hi!

If you’d rather wait for the full game’s release on April 27th or just want to support the game, be sure to wishlist Ash of Gods: The Way here:


https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/

COUNTER THIS!




Hello friends!

One of your very first battles in the first tournament will introduce you to the might of the Crusher.


[h3]MIRINA’S QUALIFICATION[/h3]

When you just get started with the first tournament, you’ll be able to fight in one of two qualification battles for Adjutant Mirina. This is the first time you’ll face the Crusher, a unit card capable of counterattacking when hit in his melee range. This means that when a Crusher initiates combat, he’ll be able deal two hits in one turn: one when engaging and one when counterattacking after getting hit. Tactical use of a Crusher will mean his attack damage essentially doubles!



The enemy general will only send out Crushers this battle and equip them with Veteran’s Glove and Veteran’s Ring item cards. The former will increase their damage and health by one and boost the Commander’s health by 5, while the latter will increase their attack each turn. Leave the Crushers be, and they’ll keep growing stronger!

One good way to deal with Crushers is to stay out of their one-tyle range. You’ll have Rangers in the Berkana deck and Rogues in the Bandit deck to shoot him from a distance. Be sure to have a unit in front of them to keep them safe though, they can’t defend themselves! Other ways to deal with Crushers include the use of damage Spells, poison, or simply stack enough damage buffs to finish them off in one blow!

Furthermore, your opponent will call for reinforcements after 4 turns. These reinforcements consist of a host of Rangers, as well as a Rogue, to provide fire support to the Crushers in front. They will continuously push back your units if you give them the chance, so it may be a good idea to beat the Crushers within the 4 turns so you can prepare to face the Rangers separately.



[h3]CHALLENGER BATTLE[/h3]



Ready for the extra challenge? This time, the enemy will start with an extra Crusher right from the start, supported by a Monk. This is a dangerous combination, as the Monk’s healing will make sure the Crusher in front of him will be able to make use of his Retaliation ability without running out of health after one turn.

The Monk himself isn’t very strong though. He only has 3 health, one hit from just about everything will take him out. A certain spell may take care of the Monk in a shockingly quick fashion!


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And that’s that! We have some very exciting stuff to share this month, so keep an eye on our social channels or stop by our Discord server!

If you enjoyed the past demo and/or are excited for the release of Ash of Gods: The Way, please consider wishlisting the game and following this page to stay up to date with the newest developments!

https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/

SNIPER SPOTTED



Hello friends!

While today’s normal battle is nothing special, it’s the Challenger Battle that seriously switches things up.



[h3]DOFUS’S QUALIFICATION[/h3]

This battle is your first experience battling against the Bandit Deck. To properly introduce you, you’ll have to deal with both the Bandit Deck’s major strengths: Sheer numbers and poison.



You’ll start with a special character with a ton of health, trapped in between two barrels. I wouldn’t get too attached, if I were you. He’s facing a strong bandit — a Slayer, to be exact — using weapons dipped in the deadliest of poisons; what happens next may (not) surprise you.

Aside from that spiel, the enemy will send waves of bandits your way. Use your limited amount of cards to deal with them. The enemy Commander will occasionally stun one of your characters, and may send out a stun wave once. As for the Slayer, you’ll just have to hit him before he hits you.

This battle is pretty straightforward, so let’s quickly get to the Challenger Battle.



[h3]CHALLENGER BATTLE[/h3]

This version is a whole lot different than the normal version. You’ll notice a row of bandits are about to slap your Commander straight off the bat. How rude! They are supported by a Rogue in the back who can shoot all the way across the battlefield.



These lot don’t seem very threatening at first, but don’t underestimate them! They seem to have a trick up their sleeve. Whenever a bandit is defeated, they will empower the Rogue in two ways: he will gain more attack from his own special ability, but he’s also equipped with a powerful ring that will give him extra health and even more attack. If you start taking out these poor bandits without thinking it through, you’ll end up having to deal with a Rogue that can easily do 20 to 30 damage each turn after just a couple of dead bandits.

You need to try to ignore and move around the bandits in the front, while you send your most mobile warrior to take out the Rogue in the back. Ignore him, and you’ll see your army get taken out one by one.

Aside from the Rogue, you’ll also have to deal with the mechanics from the normal battle. Some Bandits may wield poisoned weapons that can one-shot everything it penetrates. The enemy Commander will also regularly stun one of your characters for a turn, or send out a stun wave to stun everyone on your side of the battlefield.

As an additional rule, you’re not allowed to bring any Shooter characters yourself. You’ll have to find a way to deal with the enemy Rogue without the ability to shoot back.


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And that’s that! We have some very exciting stuff to share this month, so be sure to stop by our Discord server!

If you enjoyed the past demo and/or are excited for the release of Ash of Gods: The Way, please consider wishlisting the game and following this page to stay up to date with the newest developments!

https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/

THE CHOICE IS YOURS



Hello friends!

Today’s battle with Adjutant Skol will have you make a choice that will impact the way you play right at the start.


[h3]A CHOICE TO MAKE[/h3]

Right after selecting the cards you’d like to start with, you’ll have an additional choice to make. You’ll get a special character that will hand you a spell card that will help you to either cut through the enemy easier, or give you more control over the flow of battle. They aren’t very strong in combat themselves and can quickly be taken out if the enemy decides to focus them down. Protect them at all costs, as they won’t give you free spell cards if they’re dead!



The first special character is Gaben, a Crusher who gives you a Stun spell card every turn for as long as he’s on the field. This spell card can stun one enemy unit, preventing him from moving and attacking that turn. Being able to stun one unit each turn will massively help you break the foe’s momentum and tilt the odds in your favor.

The other special character is Rodrick, a Warlock specialized in the use of fire magics. He’ll give you a Runic Flame spell card each turn, a card that will inflict 4 damage directly to any enemy unit’s health pool, bypassing any protection they may have. This attack will leave behind an Echo of the Flame, another spell card that’s functionally the same as the Runic Flame, but half as powerful.

The spell cards you get from either of these special characters are ‘free’ cards, meaning you can play as many of them as you want in one turn. Will you use them as you get them, or save them up to use them all at once?


[h3]ADJUTANT SKOL’S BATTLE[/h3]

As for the battle itself, you’ll start off with a wall separating you from your foe. It will need to be broken down before you can engage, though the enemy will probably get to that before you do. The gaps created by damaging the wall will create chokepoints for you to exploit!



The enemy starts off with two strong special Militia units you’ll need to watch out for. Their massive attack stat will make it hard to block them, and their armor stat will make it difficult to cut them down. You’ll need a plan to deal with them, or things will go wrong very quickly.

Luckily, you have the aforementioned spell cards at your disposal. You can use these to slow down or damage their Militia, but you can use them to take care of all the other enemy units that will come your way. This way you’ll be able to divert your attention to the Militia.

Killing the Militia units isn’t a requirement for this battle however. You may be able to keep them busy while you snipe their commander. What is a requirement however, is the use of 8 or more spell cards if you’re looking to grab the extra reward that’s available.


[h3]CHALLENGER BATTLE[/h3]



If you’re looking for an extra challenge for another bonus reward, we have something for you. In this version of the fight, your special character of choice will be taken away from you after a mere 3 turns. This means you’ll have to seriously think about where you want to make use of your stun or damage spells; efficient use of these tools is essential to come out on top.

Additionally, you’ll be limited to using 5 spells or less for this battle. If you dare to use more, it won’t be counted as a victory.

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And that’s that! We have some very exciting stuff to share this month, so be sure to stop by our Discord server!

If you enjoyed the past demo and/or are excited for the release of Ash of Gods: The Way, please consider wishlisting the game and following this page to stay up to date with the newest developments!

https://store.steampowered.com/app/1293460/Ash_of_Gods_The_Way/