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Devlog: Blunts and Knives



During last week we had a breakthrough with blunt weapons physics that will help us improve not only them:
  • Add bladed weapons much sooner that we expected.
  • Let your off-hand hold weapons by handguard while you reload with your main.
  • Hold pistols with both hands.


[h2]Blunt weapons: new physics and effects[/h2]


Now all the blunts will jump in your palm just like the guns do.
You can hold them with both hands, threw away, keep in holsters and deal visible gory damage to emenies and surrounding.

We also made a new type of blunt weapon — taser baton! It does extra damage and special effects when touch emenies!

[h2]Bladed Weapons Work-In-Progress[/h2]
[h3]Spear Test:[/h3]


[h3]Axe Test:[/h3]


[h3]Knives Test:[/h3]


[h3]Awesome! When?[/h3]
We'll roll this update this month as well as planned puppet update which will get an own devlog post too.

Don't forget to join our Discord were we show some WIP footage and answer your questions!

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