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  3. New Sandbox look, More Blood, Bugfixes & Improvements

New Sandbox look, More Blood, Bugfixes & Improvements

[h2]New Sandbox Design[/h2]


Added some details to that stone box we used before. All the assets are physical so you can lean on them during jumps.


[h2]More Blood[/h2]


Now when cutting limbs you'll see lots of blood. Dismemberment won't be so akwardly clean anymore!

[h2]Honorable Weldings[/h2]
We are happy you enjoy new welding possibilities! Want to show you some fun creations we spotted on YouTube, come check them out!

Want to see your's here? There is a chanel for community media content on our Discord, feel free to post there and share yours!

Battle Wagon by Makse

Giant Slayer by Gamertag VR

Vibrating Hook by Spotman

Shotgun Head by Capteur D'I.A.

[h2]Multi Language Support[/h2]

Almost finished adding new languages! During last weeks we added several new and going to add a few more soon next week. Recently joined:
  • Ukranian
  • Dutch
  • Danish
  • Turkish

Big thanks to guys from community and reddit for your help in bringing Hard Bullet to your native language!


[h2]Bugfixes and Improvements[/h2]


New UI for Wave Spawner on Arenas, now it's easier to control and understand. We will bring there body amount option too soon.

[h3]Fixes we added during last week:[/h3]
  • Body: issues during height calibration.
  • Body: bounce and fly around if your controllers are out of range.
  • Body: hands twisting in wrong place (still can twist sometimes).
  • Body: hands stretching, affected by player/object weight and walking.
  • Welding: could weld weapons in the armory and block them completely.
  • Welding: created objects could be placed into holsters and result in crazy glitches.


[h2]Temporal Limitations[/h2]
We tried our best but still not all original Hard Bullet features are here yet. Here is a list of most noticable. They will return rewoked and improved — some are almost here, others will take time.
  • No Soundtrack and lack of sounds.
  • No Destructions.
  • Basic Enemy AI.
  • Inserted mags are not physical.


[h2]Related Devlog Posts:[/h2]


Welding Update Physics Update and Beta closed




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