Giants, Dwarves, Crazy Weapons, Custom Ammo and Enemy Workshop

Hi all, today we add a lot of crazy things and improve what was already here. Meet Ammo Workshop 2.0, New Enemy Customization, Tutorial sequence and updated Grab System.

[h2]Enemy Workshop — Giants and Dwarves[/h2]

Now you have more possibilities to tune Sandbox enemies. And it's not just some outfit!
You can change their size to create true giants or dwarfs. You also can change if they will stay immortal or die like regular enemies.

Right now this feature is available only for spawned calm enemies and will come to Attacker Spawner too with some improvements.

[h2]Custom Ammo Workshop 2.0[/h2]

With this new Ammo Workshop you'll be able to create more crazy weapons of all sizes. Large pencils and micro pitchforks going to deal a lot of pain to your enemies!
Notice: if object gets bigger it becomes heavier too!
For now Ammo Workshop does not work with enemy limbs, this feature will be added later.

[h2]Updated Distance Grab and UI[/h2]

Reworked how Distance Grab works and looks from the player perspective.
Now you can select between three possible visual appearances to help you catch guns in the air. Overall system is more predictable during weapon selection from wall armory.
Replaced physical buttons in Firearms Wall so it's much easier to switch the presets. New pointer in Pause menu is not so annoyingly green anymore.

[h2]Tutorial Sequence[/h2]

We want our users to be prepared for basic Hard Bullet interactions so during this sequence you'll learn and customize a better experience for yourself.
We recommend everyone to visit Tutorial and leave your feedback to help us form a better knowledge of the game. This is still a Beta during Early Access so it's very far from the final result we all want to see.
[h2]Work on Gun Balance[/h2]
Now after so many things are done we can return to Gun Balance System we were building a few months ago.
Thanks to our physics based systems we use for guns and hand weapons our game designer will be able to continue his work and will bring some changes to guns in Hard Bullet.
A lot of more to come in the future for gun mechanics and gun types so this is a great start of new firearms gunplay. Stay tuned for small updates and Updates Recaps to get more info when something changes.
[h2]UPD 07/02/2021: Hand Poser 2.0[/h2]

Now you can tune your hand positions for more comfort and make better use of weapons. Changing positions will affect both hands simultaneously.
Controller Offsets Tuner is on the right during game launch sequence or you can find it in Controls in the Pause Menu anytime.
[h2]Related Devlog Posts:[/h2]

Dismemberment in Physics Beta Physics Beta Launched
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