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Faces and Armor Update: Emotions, Helmets, Armor and Clothes

[h2]New Faces with Emotions[/h2]


Today we are shipping Faces and Emotions Update. This is not just to make game more realistic — we worked out a decent way to add more faces and characters to the game, so expect more enemy updates in the future!




[h2]Helmets, Armor and Clothes[/h2]


[h3]Helmets and Armor[/h3]
  • Armor now blocks 30% of damage.
  • You can shoot the helmets off.

[h3]Clothes[/h3]


New UI elements added to Enemy Generator. Now you can select from different color schemes when creating your unique fighter.


[h3]Updated Spawner in Sandbox and Arenas[/h3]


You can choose if enemies are allowed to use armor and helmets or not.


[h2]Gore Updates[/h2]

New effects for melee bladed weapons — now wounds look more realistic.


[h2]Performance Improvements[/h2]
  • Reworked enemy spawner and bot pool, now it should not lag on wave start.
  • Dismembering enemies won't cause as many performance drops as it used to.


[h2]COVID attacks GexagonVR[/h2]
Previous pandemic years were quite kind to us, but right now most part of our team is in bed with 39°C (102 °F) fever so this probably will affect the updates we planned for February.

Stay safe!


[h2]Temporal Limitations[/h2]
  • Removed Explosives, will bring them back in Explosives Update in February.
  • Enemy jaw is not destructible.


[h2]Related Devlog Posts:[/h2]


Nearest Updates and New Roadmap





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