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Devlog: Showcasing progress in Player Body Rework with this Physics Room

[h2]Work-in-Progress:[/h2]
[h3]Physics Showcase Room[/h3]


We are working hard to bring you this large update that will dramaticaly change Hard Bullet gameplay to AAA quality.

Here is a fresh recap of the progress we've made and have some fantastic news for Patreon top tier supporters!

Meet a room where we test new physics setup. For now it's available only for $20 tier Patreons and probably will come to regular Hard Bullet in the end of this month.

Everything here is deeeeeeply Work-In-Progress and a lot to be done yet.

This is not just a player body rework we are doing here — built form the ground, these new hands and body need every other aspect of the game tuned accordingly, adding more depth to gunplay and melee weapons, punches and the way you interact with VR world.

[h3]Physical Hands and Arms[/h3]
Player will have fully physical arms and hands, check this out — this ladder can be used only with arms and elbows and no need to press any buttons on controllers.


And watch this: hands to the sides and you can casually stop yourself from falling down. Again — just pure physics:


[h3]New Melee Tricks[/h3]
We are testing some cool tricks with melee weapons that our new physics setup brings up!

Use Knives to Climb:

Pull Up with Any Weapon:

Use Weapons to Slide:

[h3]Climbing Mechanic[/h3]
You'll be able to climb around comfortably, without annoyingly shaking body when you change hands. Our solution lets you move around without motion sickness and extreme camera movements even on the hardest surfaces:


[h3]Other body parts are physical too![/h3]
Again, I'm not pressing any buttons and can place this long thing on my shoulder. It lays there and I can move around with it with some help from palms!



[h3]Improved Punches Reaction[/h3]


[h3]Hand Piercing[/h3]


Gone really deep from the times we cut our hand in Nevrosa games!


[h2]Unfortunate Main Game Update[/h2]

Today we also rolled an Update for the main game, but encountered an annoying bug so had to pull it back.

So expect a content update for Sandbox and Arenas on Monday, next week.

[h2]Related Devlog Posts:[/h2]

New Gun Grab System No Hand Clipping and Presize grab






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