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Faces and Armor Update: Emotions, Helmets, Armor and Clothes

[h2]New Faces with Emotions[/h2]


Today we are shipping Faces and Emotions Update. This is not just to make game more realistic — we worked out a decent way to add more faces and characters to the game, so expect more enemy updates in the future!




[h2]Helmets, Armor and Clothes[/h2]


[h3]Helmets and Armor[/h3]
  • Armor now blocks 30% of damage.
  • You can shoot the helmets off.

[h3]Clothes[/h3]


New UI elements added to Enemy Generator. Now you can select from different color schemes when creating your unique fighter.


[h3]Updated Spawner in Sandbox and Arenas[/h3]


You can choose if enemies are allowed to use armor and helmets or not.


[h2]Gore Updates[/h2]

New effects for melee bladed weapons — now wounds look more realistic.


[h2]Performance Improvements[/h2]
  • Reworked enemy spawner and bot pool, now it should not lag on wave start.
  • Dismembering enemies won't cause as many performance drops as it used to.


[h2]COVID attacks GexagonVR[/h2]
Previous pandemic years were quite kind to us, but right now most part of our team is in bed with 39°C (102 °F) fever so this probably will affect the updates we planned for February.

Stay safe!


[h2]Temporal Limitations[/h2]
  • Removed Explosives, will bring them back in Explosives Update in February.
  • Enemy jaw is not destructible.


[h2]Related Devlog Posts:[/h2]


Nearest Updates and New Roadmap





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Devlog: Teasing upcoming Updates and New Roadmap for 2022!

Hi all and thanks for choosing Hard Bullet as your ultimate time killer!

Today we want to spot some light on the upcoming updates and show what to expect from the nearest months.


[h2]Enemy Faces, Emotions and Outfits[/h2]


Launch this January
Say goodbuy to old poker faces! A lot of work was done and now we can create and add new enemy faces with good-looking results. We'll continue to add more types and emotions over time,
this is just the start.


[h2]More Explosives[/h2]


February
With Faces and Emotions update we'll remove the current holiday explosives for a few days to return this mechanic in a new awesome way.
We prepared new explosive devices with new effects and handy grenade launchers to tear your enemies into pieces.


[h2]Big Sound Update[/h2]
https://youtu.be/pLzIrn50dfg
February
Large work on sound design continues and we are getting closer to show you the first achivements!
Video above shows raw footage and a few weeks will pass before we'll be ready to make it public. Even after Sound Update we'll keep working on game sound systems and continue to add more.


[h2]New Arena[/h2]


February
Working on new Arena based on your vote feedback — this location will recreate iconic stairway fights from Matrix and Scarface and will let us experiment on new mechanics and objects.

A sneak peak above shows current work-in-progress. These halls look so good in VR!


[h2]New Enemy AI[/h2]
March
Prepare to meet new clever enemies! We trained them good to give you a real challenge during different game situation.

Shooting from covers and keep distance from player:

Get over obstacles, jump off and climb:

Melee fights with different weapons:


[h2]New Roadmap 2022[/h2]
Click for large image (opens in the same tab)

Presenting you an updated Roadmap for the future development months. This is not the final version and lacks the second half of this year, we'll update it later on after those big updates with Sound engine and AI are released.






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Holiday Update: Explosions, Rockets, Carrots and presents for Youtubers!



Hi all!

We want to thank every one of you for choosing our team and our games. This was a big year for our small team and Hard Bullet would not be so good experience without those who support us with purchase or feedback, by making new video or just comming to our Discord to say "Hi!"

We've prepared some awesome things for 2022 and to celebtare it's beginning we are rolling this holiday update.

Happy New Year and have fun!

GexagonVR team.



[h2]Explosives[/h2]


This holidays we are adding new explosive mechanic that will evolve during further Hard Bullet development. Meet Rockets and Bombs.

They can deal brutal damage to enemies and also work with Ammo Workshop and Welding Tool so you can create new fun situations in the Sandbox.

[h3]Rockets[/h3]
Warning! Those rockets move chaotic and unpredictable, do not use indoors!
  • Press Trigget to ignite.
  • Release from your palm to let it fly.
  • You can also ignite it with a gun shot or explosion.


[h3]Bombs[/h3]
Explosions can dismember enemies and push the nearby objects.
  • Press Trigger to ignite.
  • You can also ignite it with a shot or explosion.


You will find all these new toys under the tree in the Sandbox or on the wall behind it.


[h2]Carrots as weapons[/h2]


Bringing back carrots as weapons — there are few different types and forms that will spawn randomly in the armory.


[h2]Thank to Youtube creators[/h2]

We want to thank Youtbers who constantly record and have been creating Hard Bullet videos like crazy — your endless creativity inspires us and helps us bring more light to our game.

We hope this will become a good tradition and more content makers' merch from other Youtubers will be added in the future.

We watch all videos and read all your reviews.


[h2]Winter at Rooftops[/h2]


Go full yippee-ki-yay on those motheragdolls on new snowy Rooftop.


[h2]What's Coming Next?[/h2]
Soon we'll make new Devlog thread that will feature new content we prepared and cool things that will come in the nearest future.

In few words: upcoming 2022 will bring us clever and more realistic enemies, awesome sound redesign with help of FMOD and a lot more!

Follow our page and you won't miss it!


[h2]Our games on Winter Sale[/h2]

Nevrosa: Escape — ardeco roomscale horror is 50% off and has Trading Cards!

Find your way out of strange lab and meet creatures from another world.

Ultimate Booster Experience — extreme ride to launch yourself into 2022 with 60% discount.

Ultimte party strarter and fun for the whole family!

Nevrosa: Spider Song and Primal Ritual both get 50% discount — travel into Misty world do solve its secrets and face horrors in the dark.

New look on Nevrosa adventures, now with free locomotion, more action in expedition to the Misty World!

[h3]Want to save more? [/h3]
We have lots of different bundles, it's up to you to select:

GexagonVR Blockbusters Collection is 43% off now.

All Nevrosa games in one Bundle are 55% off!


[h2]Related Devlog Posts:[/h2]


Rooftop Arena and Improvements New Brutality





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Realtime Muzzle Flash Light

[h2]Realtime Muzzle Flash Light [/h2]


Brought back this awesome effect that adds a lot to Hard Bullet visuals.
Please, keep in mind that massive shootouts will need more CPU performance.

You can switch on/off Realtime Muzzle Flash in the Graphics settings tab:



[h2]New Arenas Order[/h2]


Changed how Arenas appear in the lobby to put more focus on the latest ones. Removed those that are not here yet.


[h2]Related Devlog Posts:[/h2]


Rooftop Arena and Improvements Wall Jump and Airkick New Brutality





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Holsters Icon, Zero-G Field Tweaked, Reverb G2 Bugfixes

[h2]Holsters Icon[/h2]

Added to every Armory to remind you have two holsters on your hips, two on your chest and for one big weapon on your back.

[h2]Zero-G Field UI Tweaks[/h2]

Removed 2D buttons at all — now select the checkbox on the right to start Zero-G field.


[h2]Reverb G2 Camera Bug Fix[/h2]
Thanks for your reports and help during research, should eliminate that head glitch.


[h2]Related Devlog Posts:[/h2]


Rooftop Arena and Improvements Wall Jump and Airkick New Brutality





Join our communities to directly talk to us:
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