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Hard Bullet News

Small Update: Bugfixes & Improvements

Hey everyone!

A small but important patch for HARD BULLET — here are the patch notes:

[h3]Explosives:[/h3]
  • Grenades: Resolved issues where grenades stopped working after the previous small update.

[h3]RIDE:[/h3]
  • AK47 Unlock: Corrected the AK47 look unlock for achieving 100 kills.

[h3]Deadend:[/h3]
  • Enemy Generator: Fixed ragdolls' outfits in the Outfits selector.
Current game version: EA 0.7.4.43


Sorry for the inconvenience, and thank you for all the feedback! Please keep it coming!




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Small Update: Bugfixes & Improvements

Hey everyone,

We have just released a small patch for HARD BULLET - here are the patch notes:

[h3]Explosives:[/h3]
  • Interaction: Fixed an issue that prevented jumping while holding newly added explosives.
  • Ammo Generator: Now, explosives can be used in the ammo generator.
  • Welding: Fixed an issue where a welded object could remain attached to the air after the explosive object was destroyed.

[h3]Weapons:[/h3]
  • Added pencils to Melee weapons armory.
  • Updated German 45 Pistol Model: The model has been updated to a new version.

[h3]Market Arena:[/h3]
  • Slight changes to the arena entry.
  • Fixed some LODs and cooling issues.

[h3]Machines:[/h3]
  • Fixed an issue where the grinder would start working by itself after a ragdoll was placed in.

[h3]RIDE:[/h3]
  • Fixed a rare issue where quitting to the Lobby from the RIDE restart screen could cause the player to lose controls and become stuck.
Current game version: EA 0.7.4.40


Thank you for all the feedback. Please keep them coming!




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Regarding the Black Screen Issue for Some Quest Players

Hey everyone,

We’ve received several reports of a black screen for some Quest players after starting Hard Bullet. Please ensure you are running the correct OpenXR Runtime:

  • Meta Quest Link: Use the Meta Quest Runtime for native Airlink or Cable connections. You can also run it with SteamVR.



  • SteamVR: Use this for Virtual Desktop and SteamLink. The Oculus version won’t launch unless you switch back to the Meta Quest Runtime in the settings.



    Your SteamVR settings should look like this if you are using SteamVR by default.


By default, Windows and Meta use the Meta Quest Runtime and will automatically switch to SteamVR if you use alternate streaming solutions. However, it’s always worth checking your settings if you encounter such issues.

Please let us know if you are still having some issues, we'll have a look into it!

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🚀 Performance Update, Explosives, Player Customization & MORE!

Hey everyone!

We are more than happy to share with you our latest update to HARD BULLET which mainly brings a huge performance boost, deeper player customization, and endless RIDE mode!

[h2]⚒️ Stability & Performance[/h2]

Long-waited performance update is here! We have worked hard on a more optimized experience and this update should bring a significant FPS and performance boost for everyone.

Let us compare some numbers for nerds out there!

BEFORE: 4 puppets, 60FPS



AFTER: 5 puppets, 90FPS

  • Puppets Optimized: We have worked hard on optimizing the enemies to afford more puppets on arenas bringing up to a 50% FPS boost to some systems.
  • Game engine to Unity Il2CPP: This new experimental way of game build brings us some good FPS boost and stability. Expect 10% to 20% performance improvements in all locations.

This performance update makes the overall gameplay experience much smoother for every player. Please feel free to give us your feedback as always, we will be looking into them!
  • New Cooling: Using a new cooling system that brought some decent performance boost.
  • Resolution Scale Option: Sometimes simply lowering the overall resolution scale by 5-10% can bring a significant FPS boost. We recommend you play with this option to raise or lower overall visual game quality.

[h2]🧤Player Customization[/h2]
Rise and shine everyone! It's time to show your unique style to those enemies.


  • We've added a new player customization feature! Now, you can mix and match several suits, heads, and gloves when playing in full-body mode. If you're using hands-only mode, you can enjoy the new glove appearances.
  • You can change your outfit using the mirror in the Lobby!


[h2]💣 Explosive Objects[/h2]
Expanding the category — explosive objects like barrels and gas canisters are here! After getting a shot, the liquid inside starts burning so you have a little time to get away or throw it somewhere.

Just make sure to keep your distance, will you? Or don't, your choice.

  • There are eight new explosive objects of various sizes and effects. You can find them throughout the locations and in the Explosives tab of the Hand Spawner Menu.

[h2]⚔️Endless RIDE[/h2]
  • Now RIDE is an endless experience, so after finishing it, you can continue playing and unlocking new weapons. The progress saves every time you finish the arena or die, so you can give a break anytime you would like to without losing anything you have unlocked.

[h3]More Gun Visuals![/h3]
  • Now most firearms in the armory have unlockable visuals — today we have added 50 more looks for the 12 guns that did not have them before!

[h3]Challenges, Unlocks, Updated UI[/h3]


We've updated the main Progression UI with a reworked Challenges Tab. It now includes information about three unlock categories: Gun, Player, and Arena.
  • Gun and Player Challenges: These will unlock new weapons or player appearances.
  • Arena Challenges: A collection of different challenges.

There is no need to jump into Arena challenges right away — we recommend just keep playing Hard Bullet and you'll get them all eventually. No need to rush, take your time! 🕒

We plan to add more unlockable content and additional rewards for completing these challenges in the future. Keep your eyes on the horizon!

[h3]Save System Updated[/h3]
We've reworked the save system to better manage player progress and unlocks. Your progress will transfer smoothly, so no worries.

However, if you roll back to older versions of Hard Bullet, you may lose your weapon unlock progress unless you make a copy of your save file before downgrading.

Your save file is located here:
C:\Users\WINDOWS USER NAME\AppData\LocalLow\GexagonVR\Hard Bullet


[h3]New Lighting[/h3]
  • A new lighting system has been added — dark areas are darker, and colorful lights now blend and mix beautifully on the walls.
  • Metal objects also feature additional reflections.

So, to sum it all up, we not only achieved significant FPS improvements and stability but also enhanced the in-game graphics with much more realistic lighting.


[h3]Damage Across the Enemy Body[/h3]
Your chance to have critical damage on the enemy is now here! Here's a quick guide to show you how damage is distributed across the enemy's body.
  • Head and Neck: Critical damage, 500%
  • Torso: 100% damage
  • Upper Arms and Thighs: 70% damage
  • Wrist-Elbow and Lower Knee Zones: 60% damage
  • Hands and Feet: 50% damage

With legs and hands now taking less damage, fights with heavily armored enemies will be tougher. Time for a new strategy!

[h3]Other Improvements[/h3]
  • Armory: Weapons are now arranged according to their unlock order.
  • Holster Offsets: Fixed a bug where the checkbox was removed after loading into a new arena.
  • Enemy Helmets: Fixed an issue where enemy helmets could not be knocked off if violence was turned off.
  • Fire Rate Selectors: Set to automatic where needed on guns.
  • Bullet Pusher: Fixed an issue where the bullet pusher could get stuck even with an empty mag on some pistols.
  • Flashlight Intensity: Reduced the flash intensity from bullet impacts on metal surfaces.
Current game version: EA 0.7.4.32

[h3]Older Hard Bullet Versions[/h3]
Feeling a little bit nostalgic? We prepared some older game builds to play as many of you wanted to check how HB evolved over the years.

  • August 2023 — this one is known as "moddable", for anyone interested it's better to check with our mods community for more details.
  • December 2022 — revolvers and hand poses added.
  • December 2021 — before more complex heads with mouths were added.
  • OldHB — 2021 version before we moved to the new engine.
  • December 2020 — oldest version, electricity added.
Notice: Old 2021 and 2020 versions have issues with modern Oculus runtimes, and work fine with SteamVR.

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Brutal combat is waiting for you in HARD BULLET! 🤜🤛

https://store.steampowered.com/app/1294760/HARD_BULLET/

FPS Improvements Update

Hi everyone,

We've been working hard on the next RIDE update, which was planned to launch this week, but it needs a little more time in the oven.

However, we have one important update that we can release today: our new Hard Bullet build with significant FPS improvements!


[h3]Key Improvements[/h3]
  • Moved to Unity IL2CPP: This new experimental build method provides a significant FPS boost and improved stability. You can expect a 10-20% performance improvement across all locations.
  • Overall Experience: This FPS stability improvement makes the overall experience much smoother.
Thank you for your patience and support!


[h3]Older Versions Available[/h3]
We also prepared some older game builds as many of you wanted to check how HB evolved over the years.
  • August 2023 — this one is know as "moddable", for anyone interested it's better to check with our mods commmunity for more details.
  • December 2022 — revolvers and hand poses added.
  • December 2021 — before more complex heads with mouths were added.
  • OldHB — 2021 version before we moved to new engine.
  • December 2020 — oldest version, electricity added.
Notice: Old 2021 and 2020 versions have issues with modern Oculus runtimes, works fine with SteamVR.


[h3]In Next Update[/h3]
Here are some of the features we plan to add in the upcoming update next week:

  • Performance and Stability Improvements;
  • Explosive Objects: Gas canisters, barrels, etc.
  • New Challenge Types: Player and Arena challenges;
  • Unlockable Player Outfits;
  • More Gun Skin Unlocks;
  • New Lighting in All Locations;
Current game version: EA 0.6.4.14





[h2]Related Devlog Posts:[/h2]








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