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Hard Bullet News

Hard Bullet: Autumn Festival

[h2]Hard Bullet in Early Access this October![/h2]
Hard Bullet is a brutal physics sandbox VR game with realistic enemy interactions, gore and dismemberment, slow motion abilities, survival modes, lots of guns and cinematic environment destruction.

[h2]Steam pre-Demo[/h2]
Come get some taste of the future game on the bloody Demo arena. Don't forget you can get into Beta branch to unlock more blood and body dismemberment.


[h2]The full game[/h2]
This October you'll get the following features:
  • Four different arenas and Tutorial.
  • Over 30 legendary firearms and dozens of non-cleave weapons.
  • Grab and fight enemies with anything, shoot off their limbs.
  • Slow motion action and abilities.
  • Deadly spikes, grinders and other gory activities.
  • Enemy ragdoll and puppet bodies, hand physics.
  • Environmental destructions and real world physics.
  • AI with different behaviour systems.


store.steampowered.com/app/1294760/Hard_Bullet/

[h2]Wishlist and Follow to be the first![/h2]



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New Physics in Closed Beta

[h2]Physics and Bodies[/h2]

Reworked hand physics from the ground! Now you can grab everything in game and even use objects to fight enemies.

And yes, you can grab the enemies too!

This large update comes with enother improvenemt — complex dismemberment system for the enemies bodies and visible damage. Also, they recieve damage and spoil blood when you hit them.

Today we are adding this only for Closed Beta and plan to add new physics for regular Steam Demo during next week.

These large improvements took some time and sets a foundation for future inprovenemts. Now we can start adding all the awesome things we were working on during this large rework!

In the future updates, expect to see big improvements in AI, meele weapons and some cool gory things that we don't want to spoil yet.

Join our Discord to get into Closed Beta and check our experimental updates first!


[h2]Hands Physics:[/h2]
  • You can take any object, the fingers should align the form of the object you are holding.
  • New gun drag system — now the guns should not stuck in the objects they were laying/hanging on.


[h2]Enemies[/h2]
  • New body weight so you can hold and through them,
  • New limbs weight and realistic physics reaction to bullet damage.
  • Complex dismemberment and visible bullet damage.


[h2]Sounds[/h2]
  • New Metall tracks made of the previuos ones.
  • New shotgun (win12) sounds
  • Added placeholder sounds for almost all objects.
  • Added enemies reaction to meele damage.


[h2]Whiteboard and Pens[/h2]
Why not lol.

[h2]Level Design[/h2]
As we are working ono levels for the main game, we still a looking for the best solution for Demo scene level.
Now we reworked it again to reach more FPS.


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Closed Beta Content Update

This is the first Closed Beta update. We plan to make minor and big updates and add some experimental features during the development.

Please, joint our Discord to get the access!

New Enemies

[h2]Ultra-Heavy Soldier[/h2]


A tough guy with a heavy gun.
Has a lot oh HP and thick armor. You cannot hit or move him.
However, no custom animations for now and the model do not show the damage yet.

[h2]Baton Fighters[/h2]


Actually there is no special model cause every regular enemy can now attack with a baton or gun.
If an enemy looses his gun, he takes out his baton and hits pretty well with it. No, you can't take it yet.

[h2]AI Improvements[/h2]


  • Enemies try to hit you if you get too close.
  • Now enemies have a near death state when they panic and run into cover. Not included into beta yet.


Gore and Dismemberment


Added dismemberment.
We have big plans on adding procedural damage for all flesh and a possibility to destroy the body completely.
We will return to this very important tasks a little later, after some groundbraking updates for puppets are made.

[h2]Guns[/h2]
[h3]New gun parameters[/h3]
Reworked the damage system and changed the core parameters for all guns.
Please, leave your feedback about the new magazines and shooting speed of some models.

[h3]Enemies' guns[/h3]
Now all the enemies have the same gun that you have. You can shoot them off their hands and take them for yourself.

[h3]Test Guns[/h3]
There are a few cool-looking gold guns. They do lots of damage and shoot off limbs immediately. Just for fun.

[h2]New Music[/h2]

Added 10 new music tracks as a temporary playlist.
As usual, we work hard on game soundtrack and all the sounds, we hope to make some major sound updates during this month.

[h2]Perfomance in Closed Beta[/h2]
All these awesome features hit the perfomance so we decided to remove some objects and furniture from the scene.

Will return it after we finish all the update that involve perfomance.

Beta, Updates and What's next

[h2]Back to Beta[/h2]

Yep, TWO DAYS LEFT before we close the Demo and return to Closed Beta state.

This means only those who join our Discord server (or were part of the Alpha) will be able to check out all those awesome features we gonna test!

So if you want to help Hard Bullet or just want to have more free fun, go join our server and wait for an update!

The Giveaway Bot will go live very soon, before we remove the Demo from Steam (and your Library if you were not part of the Alpha Test).

So don't waste time and go check out all those awesome updates we made through the last Festival week. We know you like to read!

[h2]Major Improvements[/h2]

[h3]Video Example Guides[/h3]


We try to make Hard Bullet gameplay tricks accessible and obvious for everyonen and recorded some videos to show how to prefoms regular or special movements. This is not the final state of the Guide, we plan to update as the things go.

[h3]Perfomance Improvements[/h3]
  • Reworked rendering zones, added doors to hide some parts of the level. Gives great FPS boost and do not affect the gameplay too much.
  • New physics setup, gives perfomance boost with same effects and good ground for future optimisation. May cause some objects to loose weight, will fix it later.
  • Optimised Enemies IK and Ragdoll physics, now you can have much more bodies on the scene!
  • Objects like destoryed lockers do not hide/pop up anymore.


[h2]Updates[/h2]

[h3]Guns[/h3]
  • Magazine autosnap is here! Now the clip jumps into empty reciever when you bring it close enough.
  • Much easier to change clips on the go for all guns, better hand pose.
  • Greater zone to put in shotgun cells.
  • Guns should not stuck into walls in the Lobby when taken.
  • Fixed: Clips do not show up after switching to Realizm.
  • Fixed: Recoil bug in/after slow motion.
  • Fixed: Accidential clips pull out. Now it shloud be much harder to make it jump from a gun into your other hand. Still work in progress.
  • Fixed bug when shotgun could stuck in the air after release.
  • Fixed: Shotgun cells sticking to a barrel.
  • Fixed: Magazine does not appear ofter switching to Realizm in some situations.
  • Fixed: Magazinegets a double on one of SMGs.
  • Fixed pistol breechlock grabbing.

[h3]AI and Physics[/h3]
  • Enemies will give you less time and attack faster.
  • Returned blood particles from dead bodies
  • Dead guys can't scream anymore.
  • Enemies' bodies should not fold in half or try to stand up when you shoot them point blank.
  • Updated destruction for wooden racks and benches.

[h3]Other[/h3]
  • Constantly looking for blinking objects and fixing them.
  • Fixed Bug when hands were affected by camera rotation.
  • Changed and updated lots of in-game texts.
  • Fixed lots of minor bugs.


Thank you all!


And one last thing.

We want to thank everyone who tried Hard Bullet Demo during this Festival — we kept staying in the TOP5 VR titles all the week (and even got to the 1st place once!) — only because of you and your passion to shoot, destroy and kick asses!

And let's keep it that way! More awesome things to come!

GexagonVR Team


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Hard Bullet Streams


Hi, we plan to start some "how-to" streams to show how many awesome things you can do in Hard Bullet!

Join us on Steam Festival Page!



[h3]Wishlist and Follow us on Steam![/h3]

Add Hard Bullet Steam Page to your wishlist so you'll be ready when it comes.

[h3]Steam Forums Feedback[/h3]

Visit Hard Bullet Steam Discussion Forums and share your feedback there with us!

[h3]Join our Discord[/h3]

Talk directly to the devs, share your opinion and ideas with us!

Joining Discord will help you to stay on Beta Test after the Festival.
Probably we'll turn the Hard Bullet Demo off and will release an updated version after a while.

To stay on the latest Demo build you can join the Beta Test through our Discord Server.

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