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Warhammer 40,000: Battlesector News

Warhammer 40,000: Battlesector - Path to Sister of Battle Tournament

Path to Sister of Battle Tournament

Do not miss the chance to sign-up to the new Path to Sister of Battle Tournament which will feature 3 multiplayer maps:
  • Blackstone
  • Feeding Grounds
  • Fortress of Redemption

You can sign-up here Path to Sister of Battle Tournament

The tournament follows Swiss Tournament rules: you can find the full list of rules here Tournament Rules

The first round will commence on Friday, 23rd September 2022 at 10.00am GMT. No further entries can be accepted after the tournament has begun.

The tournament will last 3 rounds,14 days each. Games are paired, so each matchup will be played both ways. All you need to do is sign up, then the system will pair you with opponents and create your PBEM games. You will be notified by mail of when the tournament is starting and when it will be time to play your turns.

Round Info:

Round 1 - Starts 23rd Sept 2022 - Mode: Strategic Command; Map: Blackstone; Army Points: 2000

Round 2 - Mode: Strategic Command; Map: Feeding Grounds; Army Points: 2000

Round 3 - Mode: Strategic Command; Map: Fortress of Redemption; Army Points: 2000

Sisters of Battle DLC - Sign-ups are open

In other news, we remind you that the beta of the Sister of Battle DLC is still open. Join the beta here Sister of Battle Beta

The Adepta Sororitas are an elite sisterhood of warriors that serves the Ecclesiarchy, the church which keeps the Imperium of Man together.

For thousands of years they have been at the forefront in the fight against heretics and apostates. Now they are coming to Battlesector!

With their own distinct gameplay mechanics and flavour, the Sisters of Battle bring plenty of new units with them into the fray, including the Exorcist, Immolator tanks, and the fearsome Penitent Engine.

Warhammer 40,000: Battlesector - The Daemonic Update

Slitherine and Black Lab Games are proud to announce the release of the Daemonic Update for Warhammer 40,000: Battlesector, the turn-based squad tactical game set in the grim darkness of the far future. 

This new update is available today for free, both on PC and console. It is a massive update containing a number of new additions, both in terms of content and new features, so let’s jump into it.


What is new in the Daemonic Update

- Added a new minor faction to Planetary Supremacy: Daemons of Khorne. Chaos starts its incursion into Battlesector with a combat force of Khornate Daemons, including the Bloodmaster, Bloodletters, Flesh Hounds, and the mighty Skull Cannon!

- New objective type: 'Siege' is an asynchronous objective available in skirmish, multiplayer and base attack battles for Planetary Supremacy. The attacker must capture 4 strategic capture points, whilst the defender works to eliminate the attacker's army

- 3 new maps: 'Fortress of Redemption' is a Blood Angels-themed map, 'Feeding Grounds' is a Tyranid-themed map, and 'Blackstone' is a Necron-themed map. These maps are used for base attack battles in Planetary Supremacy, and in skirmish and multiplayer.

- Changed the starting positioning for Minor faction units in Planetary Supremacy battles. Instead of starting at the other end of the map, enemy units will now be distributed around the map, similar to the Age of Crimson Dawn campaign.

- Planetary Supremacy Accelerated Reinforcements. You can now spend additional Requisition Tokens to get a unit on cooldown earlier.


This is just a glimpse of what is available with the Daemonic Update. Want to see what else is new? Full changelog here!

In the meantime, development continues. We’ll be back soon with news about what’s coming next, and with more information about the Sisters of Battle. Stay tuned

Warhammer 40,000: Battlesector - v1.1.29 Update - Penitent Engine and Tech Trees

Today we're releasing a massive patch accompanying the start of Warhammer Skulls Festival 2022.

It contains the Penitent Engine, a new unit for the Sisters of Battle neutral faction in Planetary Supremacy, as well as the highly requested new HQ Upgrades for all factions in Planetary Supremacy.

This is the first round of improvements for Planetary Supremacy: as stated, we're committed to keep expanding it, so you can expect more in the future.

And speaking of the future, today we have quite a few announcements to make... you can read about it on the store page.

As usual, you can find the full changelog below. Please let us know what you think, as your feedback is extremely important for us. Thanks!

Changelog:

Changes
● NEW UNIT! Added the Penitent Engine to the Adepta Sororitas minor faction army in Planetary Supremacy
● Added HQ Upgrades to Planetary Supremacy. Each playable faction now has a full tech tree to unlock. HQ Tokens are awarded for fighting battles.
● Added options when starting a new Planetary Supremacy campaign to control HQ Upgrades settings, including:
○ Whether enemy factions can start with all units and abilities unlocked (for an added challenge)
○ Whether acquiring HQ Upgrades costs an Action Point (in addition to HQ Tokens)
● Added the option in Planetary Supremacy to include allies as neutral opponents. For example, if playing as Blood Angels, it will be possible to enable Adepta Sororitas as a neutral sub-faction.
● Improvements to the strategy layer AI in Planetary Supremacy, including making the AI more aggressive in capturing ground in the early stages of a campaign
● New Planetary Supremacy campaigns now randomise the map type for each hex tile.
● Changed how barks are selected when out of range enemies are nearby, to reduce repetition.
● (QoL) Improved default loadout placement of units. Units now always default to being positioned at the front of the grid, ranked by unit power, rather than a "random" blob or a row at the back of the grid
● (QoL) Added support for displaying expiration time for special ability tooltips
● (QoL) Made the (left-click) Unit Interrogation UI scrollable (for some units, the auto-size panel could go off the screen)
● (QoL) Gamepad controls for the pre-battle "loadout" phase have been reworked to be easier to use
● (QoL) Added the ability to swap units when using a mouse & keyboard during the pre-battle "loadout" phase
● Several adjustments to HQ commands. Made Assault Squad Strike and Scarab Tempest only able to target visible tiles, and disallowed the Interact command for Spore Mines
● Reduced VRAM usage by shaders
● Optimisations to reduce overall memory usage
● Improved the animation transitions for Necron units.
● General reduction of memory usage for ability and weapon visual effects
● Added more animation to the UI, in general. For example, the Command Bar and Unit Info Panel now slide in/out when activated/deactivated.

Balancing
(Numbers in brackets are previous values)
● Blessed Ammunition now gives a +1 bonus to Armour Piercing when not empowered (0)
● Increases shots from Baal Predator Twin Assault Cannon to 100 (80) and AP to 4 (3)
● Decreased upgrade cost of Baal Predator Flamestorm Cannon to 40 (60) points
● Reduced Reanimation Protocols % chance to 40% (50%)
● Changed Assualt Terminator 'Shock and Awe' status that is added when Teleporting from a +15% melee damage buff to a -35% melee damage debuff, to eliminate HQ sniping. Changed status name to 'Teleported'
● Put an Ammo limit of 4 on Necron Overlord Orb of Resurrection
● Changed HP for a number of units:
○ Sanguinary Priest: 180 (was 150)
○ Land Speeder: 225 (was 150)
○ Land Speeder Tornado: 225 (was 150)
○ Baal Predator: 400 (was 365)
○ Tervigon: 425 (was 380)
○ Tyrannofex: 425 (was 350)
○ Gargoyle: 30 (was 20)
○ Broodlord: 310 (was 380)
○ Immortal: 55 (was 65)
○ Seraphim: 55 (was 75)
● Change Point Costs for a number of units:
○ Land Speeder: 95 (was 90)
○ Land Speeder Tornado: 125 (was 130)
○ Baal Predator: 205 (was 215)
○ Primaris Librarian: 190 (was 210)
○ Inceptor: 110 (was 90)
○ Lieutenant: 165 (was 185)
○ Librarian Dreadnought: 240 (was 305)
○ Gargoyle: 40 (was 50)
○ Tyrannofex: 190 (was 155)
○ Prime: 185 (was 210)
○ Broodlord: 195 (was 320)
○ Seraphim: 55 (was 45)
○ Necron Warriors: 65 (was 55)
○ Scarab Swarm: 30 (was 20)
○ Immortals: 100 (was 95)
● Adjustments to Necron Weapons:
○ Made Gauss Cannon default on Annihilation Barge
○ Increase Tesla Carbine & Twin Tesla Carbine AP to 2 (was 1)
○ Increase Gauss Cannon damage to 50 (was 45)
○ Increase Tesla Cannon damage to 15 (was 10), AP to 4 (was 2)
○ Increase Twin Tesla Destructor damage to 8 (was 6), AP to 4 (was 2)
○ Reduced Feeder Mandible damage to 3 (6)
● Adjustments to Blood Angels weapons:
○ Plasma Exterminator, Plasma Pistol (Sang. Guard) - Acc to 85 (was 80)
○ Plasma Pistol (Sang. Guard, Adepta Sororitas) - Accuracy to 85 (was 70), Range Falloff 10 (was 15), ArmPen 5 (was 6)
○ Plasma Incinerator - Ranged Falloff to 10 (was 15)
○ Heavy Plasma Incinerator - Ranged Falloff to 10 (was 20)
○ Inferno Pistol, Dreadnought Melta - Ranged Falloff to 10 (was 15)
○ Land Speeder Assault Cannon - Ranged Falloff to 10 (was 15), ArmPen 3 (was 2)
○ Changed the Plasma Pistol upgrade cost to 15 (was 30)
● Adjustments to Tyranid weapons:
○ Increased Devourer w/Brain Leech Worm to AP3, Accuracy 75 (in line with other devourers)
○ Increased Deathspitter w/Slimer Maggots to AP4
○ Increase Fleshborer shots to 3

Bug Fixes
● Fixed Spanish subtitles for barks using Portuguese text
● Fixed the final mission is not being available when using the “Replay Campaign Mission” feature
● Fixed pressing left and right bumpers while in Empowered ability select target mode exiting select target mode
● Fixed numerous issues with incorrect cover in Planetary Supremacy battles
● Fixed missing Necron Elite Units when selecting a faction in Skirmish/Multiplayer battle setup

Warhammer Skulls Festival - Sisters of Battle announced, massive update and more

Battlesector and Gladius are taking part in the Warhammer Skulls Festival, with quite a few announcements and releases, as well as a sale across the whole franchise.

But let's take a look at it, shall we?

Warhammer 40,000: Battlesector


[previewyoutube][/previewyoutube]

[h3]New faction coming soon[/h3]

First off, we're delighted to announce a brand new playable faction will soon be available as DLC.

The Adepta Sororitas will become playable as a full faction later during the year, with a complete roster of units and tailored gameplay mechanics.

We can't wait to show you more, and we will post more information about how they play and about their units.

You can wishlist Sisters of Battle now:
https://store.steampowered.com/app/2011980/Warhammer_40000_Battlesector__Sisters_of_Battle

We will update the store page with the release date, new screenshots and information as we draw closer to release.

[h3]New game mode & Daemon units announced[/h3]

Alongside Sisters of Battle we will release a free update which adds a new game mode: Daemonic Incursion.

You will need to fend off endless hordes of Daemon units and survive as long as possible in what will be a veritable orgy of slaughter and carnage. It won't be for the faint of heart, that's for sure.

The new Daemon units will be also included for free as a neutral faction in Planetary Supremacy. Stay tuned to learn more about the Daemons and Daemonic Incursion.

And speaking of Planetary Supremacy...

[h3]New Planetary Supremacy additions[/h3]

Today we're releasing a free update, which contains, among other things, the first round of improvements to Planetary Supremacy.

We are adding HQ Upgrades for all factions: each playable faction now has a full tech tree to unlock.



Furthermore, new options when starting new games have been added.

This was a highly requested feature, and it's part of our first round of improvements to to Planetary Supremacy.

And there is more...

[h3]New Penitent Engine unit[/h3]

As a free goodie, we are releasing a new Penitent Engine.

It is available to the Sisters of Battle minor faction in Planetary Supremacy, and it will join the full ranks of the Sisters of Battle as they become a full faction later this year.



[h3]Steam Cards, Sale and more[/h3]

We are of course discounting Battlesector and its DLCs across the duration of the Skulls Festival, so this would be the best time to complete your collection.

https://store.steampowered.com/app/1295500/Warhammer_40000_Battlesector/
https://store.steampowered.com/bundle/24556/Warhammer_40000_Battlesector_Deluxe_Edition/

And last but not least, Steam Cards will be released in the next few days

Warhammer 40,000: Gladius


[h3]Free-to-try week[/h3]

Gladius is going to be free-to-try on Steam for the duration of the festival!

It is the perfect occasion to try Gladius if you haven't: it is the ultimate 4X strategy game set in the grimdark universe of Warhammer 40,000.

https://store.steampowered.com/app/489630/Warhammer_40000_Gladius__Relics_of_War/

And in case you want to keep the game afterwards, it is receiving its highest discount ever at 90% off!

https://store.steampowered.com/bundle/9211/Warhammer_40000_Gladius_Complete_Edition/

[h3]New Escalation pack DLC[/h3]

We are releasing a new DLC for Gladius!

It is called the Escalation Pack and it adds one new unit per faction, plus one for neutrals.

This unit's pack includes fan favourites such as Megatrakk Scrapjets for Orks, Skitarii Rangers for the Adeptus Mechanicus, Hive Guards for Tyranids, and more.

https://store.steampowered.com/app/2006870/Warhammer_40000_Gladius__Escalation_Pack





Warhammer Skulls




Warhammer Skulls is the celebration of all digital games about Warhammer.

There are loads of amazing discounts and new announcements from other studios, too. So we hope that you will check them out here: https://store.steampowered.com/sale/skulls