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Warhammer 40,000: Battlesector News

Broken Arrow and Terminator: Dark Fate - Defiance will be at WASD x IGN

Will you be anywhere around London between September 14th to 16th? Then you might want to mark this on your calendar.

Slitherine is coming to WASD, bringing two of its most anticipated real-time strategy games: Broken Arrow and Terminator: Dark Fate - Defiance. You will have the chance to experience the games first hand, meet our staff and offer your valuable feedback.

Broken Arrow


Warhammer 40,000: Battlesector - Daemons of Khorne out now

[h2]Daemons of Khorne descend on Warhammer 40,000: Battlesector[/h2]

[h3]Uncontrollable rage and bloodthirst arrive with the Daemons of Khorne expansion unleashing a new playable faction and units[/h3]

In the grim darkness of the far future, the forces of Chaos never rest. The Daemons of Khorne are the latest playable faction set to inspire terror in Warhammer 40,000: Battlesector.

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[h3]Bloodthirst[/h3]

Eight murderous units, including the dreaded Daemon Prince, have been released in the new Daemons of Khorne expansion available today on PC and Xbox, and tomorrow on Playstation (03.00pm BST). These include rage-fuelled Bloodletters and Bloodcrushers, ready to charge into battle with their insatiable need for slaughter. Flesh Hounds hunt without mercy, while the hulking deamonic Bloodmaster leads these fearsome dark forces.



[h3]Hellbound War[/h3]

The new Daemons of Khorne DLC brings even more death and destruction. The Skull Cannon, a war machine forged in the smoldering furnaces at the foot of the Blood God’s throne, can deliver long-range volleys of fire fed by the skulls of the slain foes. Created from the infinite anger of the Lord of War and armed with a Great Axe of Khorne, the mighty Bloodthirster is one of the most exalted of champions. He is joined by the ability-rich Daemon Prince, once mortal, who the dark god himself has given the gift of Daemonhood.



[h3]New Terror[/h3]

Every Daemons of Khorne unit features detailed models and unique special abilities. The expansion will also grant players access to brand-new HQ abilities that benefit the entire faction: Aura of Terror, Echoes of Endless Fury, and Blood Tithe. The expansion’s Blood Legions are itching to be led in both skirmish and multiplayer battles, as well as in a Planetary Supremacy campaign.

https://store.steampowered.com/app/2199370/Warhammer_40000_Battlesector__Daemons_of_Khorne/

Warhammer 40,000: Battlesector - Daemons of Khorne DLC out on August 24th

The Daemons of Khorne will arrive as a playable faction in Battlesector on August 24th.

The warp-fuelled manifestations of rage and violence are the latest playable faction in Warhammer 40,000: Battlesector. Eight murderous units, including the dreaded Daemon Prince, are available to bring Chaos to the galaxy. Bring your armies of the Blood Legions to bear in skirmish and multiplayer battles, or to a Planetary Supremacy campaign.

[h3]The Blood Legions[/h3]

Bloodletters and Bloodcrushers are ready to charge into battle fuelled by rage and an insatiable need for slaughter, while the Flesh Hounds hunt without mercy those who have dared to offend the Blood God. These horrors are led into battle by the Bloodmaster: powerful Daemons that use dark rituals to create a rent in the fabric of reality, allowing more of their kind to pour forth and shed blood for their ever-thirsty god. 

[h3]Hellforged Machines of War[/h3]

The Skull Cannon, a war machine forged in the furnaces of the Blood God’s throne, grinds across the battlefield collecting the skulls of the dead to be used as ammunition for its long-range volleys of fire and death. Nobody is safe from the mighty Harvester Cannon of the Soul Grinder, a diabolic fusion of daemon and machine, firing volleys of pure hatred.

[h3]Champions of Chaos[/h3]

The Blood God can always count on his most exalted champions: the Bloodthirsters and Daemon Princes. 

Created from the infinite anger of the Lord of War and armed with a Great Axe of Khorne, the mightly Bloodthirster stalks the battlefield, its arrival heralding the death of all who stand before them. These Greater Daemons also bring a range of special abilities to enhance their power, whilst their massive wings allow them to fly across the battlefield to seek more skulls for the Skull Throne.

A Daemon Prince was once a mortal, now given the gift of Daemonhood by the Dark God they worship. Upon being granted this precious gift, each Daemon Prince is endowed with murderously sharp talons, in addition to an Infernal Cannon and the deadly melee weapons they carry; none stand a chance against the Hellforged Sword or Daemonic Axe.

Every unit features distinctive, finely crafted models and unique special abilities. In addition, access brand new HQ abilities that benefit the entire faction: Aura of Terror, Echoes of Endless Fury and Blood Tithe.  

Warhammer 40,000: Battlesector - Orks Tournament

Do not miss the chance to sign-up to the new Orks Tournament which will feature 3 multiplayer maps:
  • Settlement
  • Imperial Ruins
  • Scrapyard (New Orks themed map)

You can sign-up here

The tournament follows Swiss Tournament rules: you can find the full list of rules here

The first round will commence on Friday, 28th July 2023. No further entries can be accepted after the tournament has begun.

The tournament will last 3 rounds,9 days each. Games are paired, so each matchup will be played both ways. All you need to do is sign up, then the system will pair you with opponents and create your PBEM games. You will be notified by mail of when the tournament is starting and when it will be time to play your turns.

Round Info:
  • Round 1 - Mode: Strategic Command - Map: Settlement - Army Size 2000
  • Round 2 - Mode: Seize and Control - Map: Imperial Ruins - Army Size 2000
  • Round 3 - Mode: Strategic Command - Map: Scrapyard (New Orks Themed Map) - Army Size 2000

Warhammer 40,000: Battlesector - 1.3.56 - Patch Notes

Changes since 1.3.55

[h3]Changes[/h3]
  • Changed the description of the Planetary Supremacy campaign back to the original version

[h3]Fixes[/h3]
  • FIX: Unable to save reinforcement changes in Daemonic Incursion when using a
  • gamepad
  • FIX: Some achievements unlocked by AI
  • FIX: Weapons chosen in skirmish army manager can affect other units in the army
  • FIX: Thunderhammer FX is still visible after the unit dies
  • FIX: End Turn button text doesn't handle plurals well
  • FIX: Multiplayer match configuration loses gamepad focus
  • FIX: Dead models still animating or not in die pose
  • FIX: Units glitch a little on PS4 when coming out of their 'non-animating' state
  • FIX: Tyrannofex is visually bugged on the Necron siege map
  • FIX: Plus button appears on the campaign army manager only after the unit has already been added
  • FIX: Entering photo mode in live multiplayer prevents the correct passage of turns
  • FIX: Unit Stats desyncs not correcting after multiplayer matches
  • FIX: Gamepad loses focus and won't accept input temporarily
  • FIX: Defender spires don't appear after loading the siege savegame
  • FIX: Xbox multiplayer displays players out of order or with missing names
  • FIX: Thornback's battering ram skill tooltip gives wrong information on the HQ upgrade menu on planetary supremacy
  • FIX: Units floating on Planetary Supremacy desert map
  • FIX: Xbox disconnect dialog displayed two countdowns at the same time after the other player left
  • FIX: Incorrect objective description in Siege PBEM game
  • FIX: Overwatch indicator animation on the unit banner is frozen upon entering overwatch with any unit
  • FIX: Xbox disconnect dialog displayed two countdowns at the same time after other player left
  • FIX: Spotlights don't currently work correctly on PS4 or PS5
  • FIX: Exorcist can soft lock by not returning to idle
  • FIX: Army management 'hide UI' feature does not work on PS4
  • FIX: Auspex line missing on PlanSup Skyshield map
  • FIX: Annihilation Barge does not have a description in the Volatile tooltip
  • FIX: Soft lock in army management Choose Weapons mode
  • FIX: Units providing cover not working when toggled on
  • FIX: Savage Technique does not apply to Aeturo
  • Fix error when spawning a Daemonic Incursion wave without enough tiles for the new daemons.
  • FIX: Various minor Army manager UI issues
  • FIX: Hexmark Destroyer Target Optimisation not applying crit chance
  • FIX: Fix suppression fire events sometimes not triggering if one unit had a missing weapon
  • Fix adjacent tile damage not applying to any targets when one of the potential targets dies.
  • Fix hot seat UI failing to set up completely if Player 2 has no armies available.
  • Fixed exception when ending drag with no unit selected.
  • Fixed an exception when trying to return disabled loadout unit members to idle.
  • Fixed an exception when trying to spawn campaign scenario reinforcements and there is no room.
  • FIX: Xbox disconnect dialog displayed two countdowns at the same time after other player lef