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Necromancer - Master of the Undead

[p]Today we’ll tell you about the Necromancer — a grim master of death who turns the fallen into his loyal servants. [/p][p]If the Leader commands the living, the Necromancer commands the dead. He combines traits of the Leader, Mage, and Artisan, yet acts in a completely different way. His path is to gather the Remains of fallen enemies and turn them into an army of the undead. He makes no distinction between enemies and allies — all serve him after death. [/p][p]The Necromancer welcomes every battle and every new friend — for sooner or later, they all join his ranks. He has no need for Leadership: Skeletons are mindless and utterly loyal, so they can be recruited without limits. [/p][p]Class features [/p][p]- Starting items: 20 Gold, a Basic Staff, and several Remains [/p][p]- First talent - Control: increases the effectiveness of controlled undead by 10% per skill level [/p][p]- Second talent - Dexterity: increases the speed of raising undead. The stronger the creature, the longer the raising process [/p][p]- The Necromancer gains 30% more bonuses from improving tomes, making him a powerful spellcaster even without upgrading Meditation [/p][p]- Gains bonuses from Cemeteries and Burial Grounds on the map and can collect Remains there [/p][p]Weaknesses [/p][p]- To expand his army, the Necromancer benefits from destroying everyone around him — the more fallen there are, the more soldiers he can raise. But that takes time! [/p][p]- Unlocks after completing the game as the Mage. [/p][p]The Necromancer is a choice for those who want to become a true villain and experience something completely different.[/p][p][/p][p][/p]

Leader - The Power of the Team

[p]In just 6 days, the full version of Next Run will be available on Steam! [/p][p]It's time to meet the new classes that will appear only in the release version.[/p][p]Class Description [/p][p]The Leader is a specialist in recruiting soldiers and improving their efficiency. [/p][p]Her strength lies in her allies - they are the source of her power. Playing as the Leader requires a thoughtful approach to development and squad management.[/p][p]Class Features [/p][p]- Starts the game wearing padded armor and commanding a small squad of peasants. [/p][p]- First Talent - Leadership: allows recruiting more units without penalties. +2 units for each point of the skill. [/p][p]- Second Talent - Control: increases the effectiveness of commanded fighters. All allies gain +10% to their stats for each point of Control. [/p][p]Weaknesses [/p][p]- Like the Warrior, the Leader prefers to act decisively and fight often - therefore, hellish waves attack her 15% more frequently. [/p][p]- Not available from the start - unlocked after completing the game as the Warrior.[/p][p]You’ll often have to decide: spend money on yourself or on your squad? Hire new soldiers or improve the old ones? How many warriors and mages to bring, and how many crafters and gatherers? [/p][p]The Leader is the choice for strategists who put their people above themselves on the road to victory.[/p][p][/p][p][/p]

Version 1.0.11

[p]Over 60 updates since version 1.0.7. The main ones include:[/p][p]- Improved UX: added window headers and close buttons, hotkeys, reordered interface buttons, slightly increased game speed, added protection from accidental clicks, and tooltips indicating that objects can be upgraded or created.[/p][p]- Fixed dozens of bugs, minor issues, and UI performance problems.[/p][p]- The base effect of spells has been reduced by half, but the impact of the Magic skill on spell power has been increased roughly threefold.[/p][p]- Enemy monsters of level 3 and higher have been weakened.[/p][p]- Balance: slight nerf to Warrior and Artisan, buffs to Mage and Necromancer.[/p][p]- In the full version, class unlock conditions have been added:[/p][p] - Leader - unlocked by completing the game as Warrior[/p][p] - Necromancer - unlocked by completing the game as Mage[/p][p] - Lord - unlocked by completing the game as Artisan[/p][p] - Peasant - unlocked by completing the game in Nightmare mode[/p][p]- In Nightmare mode, saving is now available only upon exiting the game.[/p][p]- The Trade skill now affects the bribing of creatures; a minor rebalance of creature prices has been made.[/p][p]- The Escape chance now increases by +10% per day.[/p][p]- The Living Tree no longer grants EXP but gives +1 Skill Point instead.[/p][p]- Texts polished and full support for Turkish and Polish language characters added.[/p][p][/p][p][/p][p][/p]

Version 1.0.7

[p]This update includes over a hundred improvements, fixes, and adjustments. Key changes:[/p][p]- Added the ability to save your game and enabled Steam Cloud support[/p][p]- Significantly improved text quality in Chinese, Turkish, Brazilian Portuguese, and German[/p][p]- Added new character portraits in the Inventory menu[/p][p][/p][p][/p]

Demo Out Now!

[p]The demo is now available to play directly on Steam![/p][p]This version features three classes:[/p][p]— Warrior — a swift, melee combatant.[/p][p]— Artisan — a master of crafting and upgrading.[/p][p]— Mage — a collector of spells.[/p][p]The demo lets you play **up to wave 3 of Hell**, enough to get a feel for the mechanics, try different playstyles, and form your first impressions.[/p][p]We’d love to hear your feedback — it will help make Next Run even better for release.[/p][p]Download the demo and share your thoughts![/p][p][/p]