Patch 0.5.4.6
[p]Added: Interpolation and smoothing to turn-in-place blendspaces (moved in place animations from 0.33 to 0.5) to add more time for interpolation so it doesn't pop when player suddenly turns left or right[/p][p]Added: 0.5 sec delay between crouch input, all crouch input ignored when it's too fast (no more crouch spam)[/p][p]Updated: Refactored and optimized inventory/crafting backend and UI to avoid stutters when backend/network/UI updates happens[/p][p]Fixed: Missing free look input network sync (now head rotation is visible for every client when ALT pressed)[/p][p]Fixed: Blending whole body when interacting with harvestables[/p][p]Fixed: Characters resting/sleeping while gliding, crouching and diving[/p][p]Fixed: Made sure animation system can do transition from falling to flying state to avoid infinite falling loop state[/p][p]Fixed: Made sure animation system can do transition from ground to diving/gliding to avoid walking in air situations when character gets replicated[/p][p]Fixed: Inaccurate upkeep material gathering issue, which caused the upkeep for some building parts to be higher than they actually are
[/p][h3]Draconia Discord [/h3][h3]https://discord.gg/draconiagame
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[/p][h3]Draconia Discord [/h3][h3]https://discord.gg/draconiagame