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Draconia News

Patch 0.5.3.0

[p]Added: 3 additional target indicator styles (can be changed in the 'Gameplay' Settings > Target Indicator)[/p][p]Added: simple target hit animation to all target indicator types[/p][p]Updated: Reduced fog and lighting intensity on main map [/p][p]Updated: Jungle foliage types[/p][p]Updated: Backported/refactored all nameplate UI bp code to C++ to support multiple / different nameplate widgets in the future[/p][p]Updated: Nameplate UI widget class settings moved from character class to gameplay data asset (hud | nameplate)[/p][p]Updated: Nameplate system now supports different nameplate UI types based on actor classes / child classes[/p][p]Updated: Nameplate now updated natively in C++ from a container widget[/p][p]Updated: Craftingdb now auto-selects itemdb when new ingredients are being added to the ingredient array / ingredient set array[/p][p]Fixed: Large nameplate issue when player is joining[/p][p]Fixed: Large leafy corals having collision[/p][p]Fixed: Photo mode widget[/p][p]Fixed: Crash caused by the new nameplate / health bar system[/p][p]Fixed: Crafting ingredient sets issue[/p]

Patch 0.5.2.3

Added: New fast travel point to island #3
Updated: Ground foliage on island #3
Updated: Compass background
Updated: Increased compass text brightness
Updated: Slightly reduced turtle swim speed
Updated: Increased 'Guiding Light' brightness and range
Updated: Slightly increased sky light intensity
Updated: Included DX11 support and sm5/sm6 support

Patch 0.5.2.2

Added: new playable character - Dragon Turtle
Updated: Character creator coloring sections now use a multi-line auto-wrap panel to avoid invisible coloring options
Updated: Removed virtual shadow map option since it makes performance worse in some cases
Updated: Island #3

Targeting System & Movement Survey

Please take a moment to fill out this survey, which focuses on the recent targeting and breath ability changes. We're also collecting feedback on movement, which we plan to address in an upcoming update.
https://forms.gle/d3jAuMDYsJyn5bxP7

Patch 0.5.2.1 + Servers back online

The servers are back online!
We apologize for the inconvenience and want to thank you for your patience!

Added: 5 new fast travel points to the first island (Dragon Rock, Lower Plains, Crab Island, Sunrise Cliffs, Central Broken Shores)
Updated: Increased EXP multiplier of Golem and Dragon Turtle from 2 to 4.
Updated: Increased Dragon Turtle inventory slots from 30 to 60
Updated: Increased Golem inventory slots from 30 to 45
Updated: EXP loss upon death has been reduced from 0.25 to 0.10 for flightless characters