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Draconia News

Patch 0.2.004

Updated: Admin Panel font type and size
Updated: Player nameplate font size
Updated: Collision of some consumables
Removed: April Fool's Dragon Trumpets (they will be missed)
Added: User search function to admin panel
Fixed: Soft lock issue

Patch 0.2.000

Added: Heaps of new consumables
Added: New Ka'sai level art
Added: Chat minimum size
Added: New generic items to fill your hoard with
Added: Waypoints - Find and unlock a waypoint to fast travel
Added: Death penalties
Added: Support for temp / client only status effects
Added: Custom gameusersettings.ini to make custom server configurations available for server owners (listen or dedicated)
Added: configurable (gameusersettings.ini) custom server roles
Added: configurable (gameusersettings.ini) default roles (admin/moderator) per steamID
Added: configurable (gameusersettings.ini) default custom roles per steamID
Added: configurable (gameusersettings.ini) admin command permissions. (all) admin commands can be assigned to any custom roles one by one by server owners
Added: player presence system.
Added: player presence stores admin related infos like custom role, admin/mod flag, ban status, ban time, mute status, mute time.. etc. as JSON file
Added: configurable/semi scriptable admin function system to make future admin command implementations way faster
Added: admin panel UI can be opened with /openadmin chat message
Removed: removed all admin/mod related ui elements from playerlist ui
Updated: Altuis
Updated: Max. player count per server to 65
Updated: Camera clip blend now applied only to the local player
Updated: Various textures to improve the quality
Updated: Night vision effect now applied only on client side (should fix unresponsive night vision issue)
Updated: Chat can now only be moved by holding the top bar
Updated: Messages from muted players won't show as * * * in chat anymore
Updated: Camera is not being blocked by character collision anymore
Updated: Reticle visibility is being updated when map is being loaded
Improved: Performance of some common light actors
Improved: Character cam overlap fade code
Disabled: Open chat / enter while photo mode is active
Fixed: Smelling not playing animation
Fixed: Spline mesh teleportation (no more bridge portals!)
Fixed: Scent actor movement
Fixed: Daily quests not working
Fixed: Chat scrolling not working

Patch 0.1.016 Quality of Life Update

Added: New level art & level art improvements
Added: UI scale option
Added: Option to show character stat labels
Added: Option to make chat permanently visible
Added: Character model now fades out if the camera gets too close to avoid clipping
Added: New consumable
Added: Inventory full notification
Added: Mana regeneration
Reworked: Scent movement
Fixed: and adjusted camera clipping collision for every character
Fixed: Poison breath now adds poison de-buff instead of burning effect
Fixed (possibly): Inventory item quantity bug where it would show an outdated number of items in the inventory
Fixed (possibly): DLSS options not saving
Fixed: Characters now exits crouching state when swimming
Fixed: Abilities being usable while carrying items
Updated: Altuis
Updated: Items that are being carried will now be dropped on logout
Updated: Breath abilities now use mana
Updated: Chat window can now be scaled & moved
Updated: Griffin eggs can no longer be carried
Updated: Grabbing. Items can now be "grabbed" right from the inventory and be added back without having to drop them
Updated: Notes/Story tab - Added search bar, added note categories; notes are now being auto sorted by name

Patch 0.1.014

Added: Due to a request: Option to wipe characters before joining a server

Patch 0.1.013

Updated: Models & textures of some level assets
Updated: Find server steamapi call ported to c++, should be faster and more reliable to list all servers properly
Updated: Reverted character rotation to follow acceleration to avoid gimbal lock spin issues
Updated: Free cam properly locks forward movement and disallow any character rotation while active
Updated: Smell scents spawn delayed a bit to avoid insanely short (0.01sec ?!?!?!) button smash and infinite spawn loop
Updated: Increased net culling distance
Added: New rare edible plant
Added: New level art (Ka'sai village assets)
Added: Option to reset key bindings to default
Added: Option to filter rp/local chat in global chat window
Fixed: Call ability wasn't blocked while eating
Fixed: Possible fix for players being stuck in resting animation
Fixed: Mouse cursor being hidden in death screen
Fixed: Possible fix for photo mode UI stuck when hidden with H
Fixed: Automatically teleport player to random spawn point @ login if they fell out of world bounds
Fixed: UI now scales to screen resolution all the time using scale to fit method
Fixed: Bleeding effect blocking resting ability
Fixed: Missing damage effects
Fixed: duplicated character issue while importing new character
Fixed: Some reported level design issues