1.1.23 Patch Notes
[p]This is a bugfix update for issues introduced in the major content update v1.1.18[/p][p][/p]
- [p]Fixed issues with seeding causing bugs with Blind/Ballusion evasion chances, crit and refreshes not moving, and randomized boss mechanics.
[/p] - [p] Fixed iOS not having deterministic seeding in some places.
[/p] - [p] Fixed the Shop Only relic slot in shops sometimes rerolling when you quit to the main menu then come back.
[/p] - [p] Fixed softlock with Perfect Forger and Distraction Reaction when adding orbs in shops or scenarios.
[/p] - [p] Fixed the gold from Haglin's Satchel overwriting the starting gold amount when starting a custom run with it.
[/p] - [p] Fixed Snowball's description when you haven't unlocked it yet saying it's an event orb.
[/p] - [p] Fixed bombs applied to the right side of the Forest Three Eyes peg layout being horizontally mirrored.
[/p] - [p] Fixed Brick Slimes not triggering Pocket Sand.
[/p] - [p] Fix Snowball’s Bouldorb type attack not hitting enemies when you have Grabby Hand.
[/p] - [p] Stop relic sfx from playing multiple times in the same frame.
[/p] - [p] Fixed max hp brick pegs becoming regular on refresh.
[/p] - [p] Fixed softlock when Viridian Trinket causes your orb to get stuck in a relic/orb minigame navigation.[/p]