Peglin Early Access in 2021
Hey everyone!
I wish this was an easier post to write, but it's never fun when things don't go as planned. In this case, we've made the difficult decision to push back the Early Access release until 2021. Though thankfully the team is still in good health and good spirits, the current beta of Peglin just isn't yet at a point where we feel comfortable charging for it, even under the banner of Early Access. We are adding content pretty constantly, but because of that the balance is constantly swinging between "sit down and beat everything in 30 minutes" and "I cannot win unless I make a sacrifice to RNG" (that's Red Nexus Games in this case).
Additionally, the main reason we were okay (though still a little uneasy) about entering Early Access on the very-early side of early access was that we wanted to involve the community in design and balancing as soon as possible. Well, as of a few days ago, Valve released a new Steam Playtest feature that will make doing rounds of playtesting much easier, both for us as devs and you as players! We're planning on really putting this feature through its paces, and continuing to work with streamers throughout development (watching them play the game has been a fantastic replacement for testing at in-person events).
So, if you're interested in keeping up with playtest news, please wishlist the game or join our Discord and if you have a favourite streamer that you think would love Peglin, please send us a link to their channel!
As for exactly when we will be going into Early Access, we don't have a month (or even a quarter) of 2021 picked out yet. Our top priority at this point is making sure we're happy with the content that we have available before we put anything else on the books.
We really appreciate your patience, and we're looking forward to working with you as we get the game ready for Early Access!
All the best,
Dylan, Lucas, and Sienna.
I wish this was an easier post to write, but it's never fun when things don't go as planned. In this case, we've made the difficult decision to push back the Early Access release until 2021. Though thankfully the team is still in good health and good spirits, the current beta of Peglin just isn't yet at a point where we feel comfortable charging for it, even under the banner of Early Access. We are adding content pretty constantly, but because of that the balance is constantly swinging between "sit down and beat everything in 30 minutes" and "I cannot win unless I make a sacrifice to RNG" (that's Red Nexus Games in this case).
Additionally, the main reason we were okay (though still a little uneasy) about entering Early Access on the very-early side of early access was that we wanted to involve the community in design and balancing as soon as possible. Well, as of a few days ago, Valve released a new Steam Playtest feature that will make doing rounds of playtesting much easier, both for us as devs and you as players! We're planning on really putting this feature through its paces, and continuing to work with streamers throughout development (watching them play the game has been a fantastic replacement for testing at in-person events).
So, if you're interested in keeping up with playtest news, please wishlist the game or join our Discord and if you have a favourite streamer that you think would love Peglin, please send us a link to their channel!
As for exactly when we will be going into Early Access, we don't have a month (or even a quarter) of 2021 picked out yet. Our top priority at this point is making sure we're happy with the content that we have available before we put anything else on the books.
We really appreciate your patience, and we're looking forward to working with you as we get the game ready for Early Access!
All the best,
Dylan, Lucas, and Sienna.