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v0.7.36 Small Bugfix Patch Notes

Hi all! We're still working away on a bigger content update that will come out in late July/early August, but in the meantime we wanted to roll out another small bugfix update to address some of the most reported or most severe issues on our radar.

[h2]v0.7.36 Bugfixes:[/h2]
  • Refresh limit added so that Refreshorb + Gift That Keeps Giving + Moving Pegs should no longer cause softlocks
  • Boss minions should no longer take an extra turn after the boss has been defeated.
  • Safety check added for enemies that have had their health reduced to 0 but haven't died yet (we are still working to identify the exact cause of this but it is framerate dependent and quite difficult to reproduce unfortunately)
  • Crit Brick Pegs were not being reset to non-crit after the shot had completed.


[h2]v0.7.35 Changes (last week's update):[/h2]
  • Jack-Orb-Lantern Orb and Attack art updated
  • Safety Net art update (begone programmer art!)
  • Fixes for Brick Pegs trapping certain orbs and causing softlocks.
  • Map View Scrollwheel improvements (still not perfect, but should be better for now at least!)
  • Refresh SFX was sometimes not playing when the board was refreshed via a Crit Peg