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Update 1 Incoming: New Battle Types, Revamped New Player Experience, and More!

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Update 1 Incoming: New Battle Types, Revamped New Player Experience, and More!
[p][/p][p]Hey Wartorn community![/p][p]We're thrilled to announce that our first major content update is dropping this Thursday, August 28th, at 11:00 AM CT! This update is packed with exciting additions that we've been hard at work on, thanks in large part to your incredible feedback since our Early Access launch. You've helped us shape the game into something even more engaging and strategic, and we can't wait for you to dive in.[/p][p]As a quick recap, this update includes the overhauled new-user experience we detailed in our last post. We've streamlined the early game to get you into the action faster. If you haven't checked out the full details yet, head over to our previous announcement here:[/p][p][/p][p][dynamiclink][/dynamiclink]But that's not all! We're introducing two brand-new battle types to shake up your strategies and add even more depth to the Isles of Talaur. These high-stakes encounters will test your squad-building skills in fresh ways, offering new risks, rewards, and tactical decisions. Here's the breakdown:[/p][p][/p][previewyoutube][/previewyoutube][p][/p][h3]RAID Battles[/h3][p]RAID battles give you a high-risk, high-reward opportunity to snag extra supplies for your caravan or villa. Here's how they play out:[/p]
  • [p]Your squads approach an enemy encampment, catching them off guard.[/p]
  • [p]Sneak in, raid caches for valuable resources like coin, food, strands, pages, trinkets—and even rescue refugees to bolster your crew.[/p]
  • [p]Enemies start light but ramp up over time (pro tip: it ties to how many caches you capture, but we'll let you discover the nuances!).[/p]
  • [p]Escape before the defenders overwhelm you—after you grab a minimum number of caches.[/p]
  • [p]Raiding takes time, so position your squads wisely for protection.[/p]
  • [p]Think strategically: divide and conquer for max rewards or regroup for safety?[/p]
[p]These are perfect for those moments when you need a resource boost but don't want to commit to a full-on war.[/p][p][/p][h3]PITCHED Battles[/h3][p]For when you just want a no-holds-barred showdown, PITCHED BATTLES pit your army directly against the enemy's in a straight-up clash:[/p]
  • [p]Armies line up face-to-face—no traversal needed. The fight kicks off immediately.[/p]
  • [p]Smaller, more intimate maps force intense, close-quarters combat.[/p]
  • [p]Retreat isnt an option, but escaping? Not so easy either (insert dramatic gif here 😉).[/p]
  • [p]Designed to push you into aggressive, decisive fights without room to run.[/p]
[p]Whether you're flanking with goblins or unleashing elemental combos with treefolk, these battles will demand your best tactics.[/p][p][/p][p][/p][p][/p][h3]Arriving August 28 [/h3][p]This update is just the start of our roadmap—we're committed to iterating based on your input, so keep sharing your thoughts on Discord or right here on Steam. Full patch notes with all the tweaks, balances, and fixes will drop alongside the update on Thursday, so stay tuned![/p][p]If you're new to Wartorn or jumping back in, now's the perfect time to harness those elements, build your fantasy crew, and push forward. Thanks for being part of this journey![/p][p][/p][p]See you on the battlefield![/p][p]The Stray Kite Studios Team[/p][p][/p][p]P.S. Join our Discord for live discussions, dev Q&As, and sneak peeks: [/p][p]https://discord.gg/7tkCbbXyga[/p][p] [/p][p]Follow us on X, Bluesky, and TikTok for more updates![/p]