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  3. v0.6.7.2 - Xmas Update

v0.6.7.2 - Xmas Update

It's that time of year, and what do we find in our stockings? Another update for Zone!

Thanks to several crucial bug reports, I've managed to fix a lot of persistent issues that really needed squashing, in amongst the new stuff. Work continues on the new environment, the Greenery, as we're in the process of finding a new artist to handle this.

An early sneak preview of the work in progress:



Writing-wise, I'm on the cusp of starting the explosive main event of Chapter 3, which will feature a serious crisis for you and all the survivors of Esper...

Stay tuned for partial excitement!


Changelog:
  • Fixed softlock in Special Request quest
  • Fixed potential crashes in Discretion Required quest
  • Fixed card Drain targeting issues
  • Fixed end-of-turn buffs not triggering properly
  • Buff/debuff readouts now update correctly
  • Added missing Chapter 2 story trigger
  • Fixed crash when fleeing side job combats
  • Accessing inventory during side jobs no longer boots the player back to Esper
  • Fixed wrong Stamina assignment in side jobs
  • Fixed several other side job issues
  • Duplicate story events should no longer happen
  • Fixed unintended music/ambient audio resets during story segments
  • Fixed rain particle positioning in Wharf
  • Added missing brittle star stunned pose
  • Added missing Wharf loot stash
  • Updated, corrected and expanded several quick ref/tutorials
  • New boss encounter in Hospital
  • Improved lighting in Hospital
  • Added more radiation spots
  • Saved games now track radiation buildup
  • Expanded some dialogue options
  • New battle backgrounds
  • Reworked battle background loading
  • Improved load times between stage transitions
  • Added visual readout for Stamina above 100
  • Tweaked other combat readouts for clarity
  • Increased controller cursor speed