UI Update Part 5 - Rates, Ground Station and Map updates
[p]This is Part 5 of the EreaDrone Road to 1.0 UI Update! Last time, we brought you a complete overhaul of our Map & Track Browsers.[/p][p][/p][h2]📈 More Rates, better menu![/h2][p]
[/p][p]EreaDrone now supports all of the rates available in BetaFlight. We've also fixed some issues that were previously present in the Rates menu.[/p][p]Supported rates:[/p]
When flying, there will now be a cute little ground station next to your spawn, called Ryfty! It's where your antenna is, so keep that in mind when using a VTX filter.[/p][p]
[/p][p]Don't worry, it won't interfere when flying, it has no hitbox and fades away when you get near.[/p][p][/p][h2]🎡 Carpark & Chateau Open Door day[/h2][p]Some new holes have appeared on the Chateau map, and you can now fly in new locations that were previously inaccessible.[/p][p]
[/p][p]This tower was previously completely blocked, but now you can do tricks inside it! There are many other places [/p][p]
[/p][p]In Carpark, we opened up a lot of the doors that were previously closed, including the elevator shaft and the stairwells!
[/p][p]In the underground floor, some of the vent covers were removed. I wonder if you could fly into it... 🤔[/p][p]
[/p][p]We also improved the collisions on some environment props, so you can now fly where you couldn't before![/p][p][/p][h2]🔧 Bug fixes and improvements[/h2]
- [p]Betaflight[/p]
- [p]Actual[/p]
- [p]KISS (new)[/p]
- [p]QuickRates (new)[/p]
- [p]Raceflight (new)[/p]
- [p]Fixed some issues preventing the Offline Mode popup showing up when starting the game offline[/p]
- [p]Fixed an issue that spawned the drone on the environment spawn point instead of the Freestyle map spawn, and allowed to select a spawn other than the specified one[/p]
- [p]Fixed an issue that caused the default values not being correctly reset when switching between rate types[/p]
- [p]Fixed an issue where the Race Path was sometimes not visible when it was rendered with water in the Harbour environment[/p]
- [p]Fixed the Race Path being hidden by the triggers in the Track Editor when in Checkpoint mode[/p]
- [p]Reduced Bloom effect in most environments, especially Alpine[/p]
- [p]Fixed the Motor% OSD element sometimes displaying incorrect information in Direct mode[/p]
- [p]Fixed the Throttle Mid/Expo sometimes not being correctly applied[/p]
- [p]Fixed the Tutorials list not loading in all the tutorials[/p]
- [p]Fixed some lighting issues in Carpark[/p]
- [p]Fixed some misplaced rocks in Island[/p]
- [p]Fixed lag spikes on startup[/p]
- [p]Fixed Fish Eye effect still being enabled when using 3rd Person or LOS[/p]
- [p]Max altitude is now 7500 instead of 3500m. You can now fly as high as Everest on Alpine![/p]
- [p]Other minor bug fixes[/p]