1. SCP: Nine-Tailed Fox
  2. News
  3. Developer Log | April 2024

Developer Log | April 2024

[h3]Greetings to all Nine-Tailed Fox Members![/h3]

Welcome to our latest Developer Log! This one special, as we celebrate SCP - Containment Breach's 12th Birthday, announce our participation in FPS Fest and.. a new update? Let's dive in!

[hr][/hr]
[h2]Happy Birthday, SCP - Containment Breach![/h2]
April 15th marks the 12th birthday of SCP - Containment Breach, a game that has thrilled and chilled a legion of fans with its unforgettable, eerie atmosphere. First and foremost, SCP: Nine-Tailed Fox is a survival horror game that carries forward this legacy, built originally as a modification for SCP - Containment Breach. Thanks to the groundbreaking path laid by the original game, SCP: Nine-Tailed Fox continues to immerse players in a world of suspense and supernatural terrors, proving that the spirit of the original game is alive and more haunting than ever.

As we celebrate this milestone, we salute the original creators and the vibrant community of fans and modders who keep the corridors of SCP eternally spine-chilling. Their passion and creativity fuel the evolution and expansion of this dark universe. Here's to many more years of survival horror excellence and innovative community-driven storytelling!

[h2]Participation in Steam’s FPS Fest[/h2]

Second - SCP: Nine-Tailed Fox is a First Person Shooter that stands out for its immersive gameplay and heart-pounding horror elements. We are excited to announce that our game is participating in Steam's FPS Fest, showcasing the intense and unique experiences that our title offers within the shooter genre.

This festival is a fantastic opportunity for both new and veteran players to dive into the chilling world of SCP, bringing together fans from across the globe. As you navigate the treacherous environments and confront the unknown, remember that each moment in SCP: Nine-Tailed Fox is a test of both your survival skills and your nerves.

[h2]Update v0.2.10: Stability, Performance Improvements and More![/h2]

Because of the reasons above, we decided that this is a great time to release an update for SCP: Nine-Tailed Fox. Originally, most of the bug fixes were intended for release in version 0.3.0. However, as development extended beyond our initial timeline, we received numerous bug reports from our dedicated community. These issues ranged from minor glitches to critical, game-breaking problems. Given the impact on gameplay and in our commitment to delivering the best experience possible, we decided it was crucial to address these issues.

As a result, we've decided to backport fixes from version 0.3.0 into this update, aiming to enhance stability, improve performance, and ensure that all players have a smoother and more enjoyable experience as they navigate the eerie and unpredictable halls of SCP: Nine-Tailed Fox. We appreciate the community's patience and invaluable feedback. Thank you for helping us make SCP: Nine-Tailed Fox the best it can be!

The update is available NOW for download and the changelog can be found here: https://store.steampowered.com/news/app/1304510/view/7816635004477772157

Apart from regular bug fixes, this upcoming update brings a variety of notable changes. Here’s what to expect in version 0.2.10:

[h3]Integration of dgVoodoo[/h3]
For the past four months we’ve been testing out the addition of dgVoodoo into the game on a separate Steam branch, aiming on fixing the game’s poor performance on newer GPUs. The tests turned out to be really successful and thus we’ve decided to officially add this library into the game.

[h3]Map Size Reduction[/h3]
We've heard your feedback loud and clear! Many of you mentioned that, while the facility's vast size was impressive, it sometimes felt too cumbersome. In response, we've scaled down the map sizes across all three zones:
  • The Entrance Zone now measures 9x9 units, down from 12x12.
  • Both the Light and Heavy Containment Zones are now 12x12 units, reduced from 18x18.

We hope these changes will enhance your navigation and progression through the facility, making for a smoother and more enjoyable experience.

An example of new map size in the Entrance Zone. Interesting how the map was generated in a shape of jack-o'-lantern!

[h3]Soft Lock Fixes[/h3]
Changes have been made to room layouts involving SCP-513 and SCP-966 containment chambers. Previously, these rooms were shaped in a 3-way configuration with one way locked behind a keycard door, which could lead to a soft lock situation if players lacked the necessary keycard.

New locked entrance in SCP-513's containment chamber

The rooms have now been redesigned into a 2-way corner room to prevent such issues and facilitate smoother gameplay transitions.

[h3]Disclaimer Screens[/h3]
To better inform our players and ensure safety, we've added a new disclaimer about potential seizure risks due to elements like flashing lights or muzzle flashes from weapons. This is particularly important as we welcome many new players to the game.

Disclaimer with the seizure warning

We've also included a reminder that SCP: Nine-Tailed Fox is still in Early Access. This serves to clarify that the game is not yet complete, and continuous updates and new content are still to come, countering any misconceptions about the game’s development status.

[h3]Critical Bug Fixes[/h3]
As a final significant update in this version, we have addressed several critical bugs that were impacting gameplay. Here are some of the key fixes included in update v0.2.10:
  • For Singleplayer, we’ve resolved an issue where starting a new game could freeze due to a map generation bug. This fix ensures a smoother start and consistent gameplay. Also, we’ve fixed performance issues with the S-NAV Navigators, enhancing their reliability and functionality during missions.
  • For Multiplayer, we’ve addressed a persistent issue where, after extended play, clients would not be able to see items scattered around the map.

We are continuously working to identify and resolve issues reported by our community, and we appreciate your continued feedback and support.


"But wait! Where is version 0.3.0?" you might ask. The answer is that it's still in development. Good news is that soon we are going to show more details about it! Stay tuned for that!

[hr][/hr]
[h2]Community Artwork[/h2]
As a tradition for the Developer Logs, we want to share some artwork that was made for the game!

by Walokin
[h3]Want to submit your artwork?[/h3]
You can submit your SCP: Nine-Tailed Fox community artwork on our Discord server, Subreddit, Twitter / X, or send it via E-Mail at [email protected]!

[h3]Want to report bugs?[/h3]
To report a bug, simply use Steam’s Discussion forum to do so. Also, you can join our Discord server too!

[hr][/hr]
We want to say THANK YOU for still being with us and supporting us!

[h3]And don’t forget – Wednesday is pizza day![/h3]

-Vane Brain, from Third Subdivision Studios